Quaternion.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / Quaternion.cs / 1305600 / Quaternion.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

    [Serializable] 
    [TypeConverter(typeof(QuaternionConverter))]
    [ValueSerializer(typeof(QuaternionValueSerializer))] // Used by MarkupWriter
    partial struct Quaternion : IFormattable
    { 
        //-----------------------------------------------------
        // 
        //  Public Methods 
        //
        //----------------------------------------------------- 

        #region Public Methods

 

 
        ///  
        /// Compares two Quaternion instances for exact equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which are logically equal may fail.
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        /// 
        ///  
        /// bool - true if the two Quaternion instances are exactly equal, false otherwise
        ///  
        /// The first Quaternion to compare 
        /// The second Quaternion to compare
        public static bool operator == (Quaternion quaternion1, Quaternion quaternion2) 
        {
            if (quaternion1.IsDistinguishedIdentity || quaternion2.IsDistinguishedIdentity)
            {
                return quaternion1.IsIdentity == quaternion2.IsIdentity; 
            }
            else 
            { 
                return quaternion1.X == quaternion2.X &&
                       quaternion1.Y == quaternion2.Y && 
                       quaternion1.Z == quaternion2.Z &&
                       quaternion1.W == quaternion2.W;
            }
        } 

        ///  
        /// Compares two Quaternion instances for exact inequality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which are logically equal may fail. 
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        /// 
        /// 
        /// bool - true if the two Quaternion instances are exactly unequal, false otherwise 
        /// 
        /// The first Quaternion to compare 
        /// The second Quaternion to compare 
        public static bool operator != (Quaternion quaternion1, Quaternion quaternion2)
        { 
            return !(quaternion1 == quaternion2);
        }
        /// 
        /// Compares two Quaternion instances for object equality.  In this equality 
        /// Double.NaN is equal to itself, unlike in numeric equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which 
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if the two Quaternion instances are exactly equal, false otherwise
        /// 
        /// The first Quaternion to compare 
        /// The second Quaternion to compare
        public static bool Equals (Quaternion quaternion1, Quaternion quaternion2) 
        { 
            if (quaternion1.IsDistinguishedIdentity || quaternion2.IsDistinguishedIdentity)
            { 
                return quaternion1.IsIdentity == quaternion2.IsIdentity;
            }
            else
            { 
                return quaternion1.X.Equals(quaternion2.X) &&
                       quaternion1.Y.Equals(quaternion2.Y) && 
                       quaternion1.Z.Equals(quaternion2.Z) && 
                       quaternion1.W.Equals(quaternion2.W);
            } 
        }

        /// 
        /// Equals - compares this Quaternion with the passed in object.  In this equality 
        /// Double.NaN is equal to itself, unlike in numeric equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which 
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if the object is an instance of Quaternion and if it's equal to "this".
        /// 
        /// The object to compare to "this" 
        public override bool Equals(object o)
        { 
            if ((null == o) || !(o is Quaternion)) 
            {
                return false; 
            }

            Quaternion value = (Quaternion)o;
            return Quaternion.Equals(this,value); 
        }
 
        ///  
        /// Equals - compares this Quaternion with the passed in object.  In this equality
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if "value" is equal to "this". 
        ///  
        /// The Quaternion to compare to "this"
        public bool Equals(Quaternion value) 
        {
            return Quaternion.Equals(this, value);
        }
        ///  
        /// Returns the HashCode for this Quaternion
        ///  
        ///  
        /// int - the HashCode for this Quaternion
        ///  
        public override int GetHashCode()
        {
            if (IsDistinguishedIdentity)
            { 
                return c_identityHashCode;
            } 
            else 
            {
                // Perform field-by-field XOR of HashCodes 
                return X.GetHashCode() ^
                       Y.GetHashCode() ^
                       Z.GetHashCode() ^
                       W.GetHashCode(); 
            }
        } 
 
        /// 
        /// Parse - returns an instance converted from the provided string using 
        /// the culture "en-US"
        ///  string with Quaternion data 
        /// 
        public static Quaternion Parse(string source) 
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS; 
 
            TokenizerHelper th = new TokenizerHelper(source, formatProvider);
 
            Quaternion value;

            String firstToken = th.NextTokenRequired();
 
            // The token will already have had whitespace trimmed so we can do a
            // simple string compare. 
            if (firstToken == "Identity") 
            {
                value = Identity; 
            }
            else
            {
                value = new Quaternion( 
                    Convert.ToDouble(firstToken, formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider), 
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider), 
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider));
            } 

            // There should be no more tokens in this string.
            th.LastTokenRequired();
 
            return value;
        } 
 
        #endregion Public Methods
 
        //------------------------------------------------------
        //
        //  Public Properties
        // 
        //-----------------------------------------------------
 
 

 
        #region Public Properties


 
        #endregion Public Properties
 
        //------------------------------------------------------ 
        //
        //  Protected Methods 
        //
        //------------------------------------------------------

        #region Protected Methods 

 
 

 
        #endregion ProtectedMethods

        //-----------------------------------------------------
        // 
        //  Internal Methods
        // 
        //------------------------------------------------------ 

        #region Internal Methods 



 

 
 

 
        #endregion Internal Methods

        //-----------------------------------------------------
        // 
        //  Internal Properties
        // 
        //----------------------------------------------------- 

        #region Internal Properties 


        /// 
        /// Creates a string representation of this object based on the current culture. 
        /// 
        ///  
        /// A string representation of this object. 
        /// 
        public override string ToString() 
        {

            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, null /* format provider */); 
        }
 
        ///  
        /// Creates a string representation of this object based on the IFormatProvider
        /// passed in.  If the provider is null, the CurrentCulture is used. 
        /// 
        /// 
        /// A string representation of this object.
        ///  
        public string ToString(IFormatProvider provider)
        { 
 
            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, provider); 
        }

        /// 
        /// Creates a string representation of this object based on the format string 
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information. 
        /// 
        ///  
        /// A string representation of this object.
        /// 
        string IFormattable.ToString(string format, IFormatProvider provider)
        { 

            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(format, provider); 
        }
 
        /// 
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        ///  
        /// A string representation of this object.
        ///  
        internal string ConvertToString(string format, IFormatProvider provider)
        {
            if (IsIdentity)
            { 
                return "Identity";
            } 
 
            // Helper to get the numeric list separator for a given culture.
            char separator = MS.Internal.TokenizerHelper.GetNumericListSeparator(provider); 
            return String.Format(provider,
                                 "{1:" + format + "}{0}{2:" + format + "}{0}{3:" + format + "}{0}{4:" + format + "}",
                                 separator,
                                 _x, 
                                 _y,
                                 _z, 
                                 _w); 
        }
 


        #endregion Internal Properties
 
        //-----------------------------------------------------
        // 
        //  Dependency Properties 
        //
        //------------------------------------------------------ 

        #region Dependency Properties

 

        #endregion Dependency Properties 
 
        //-----------------------------------------------------
        // 
        //  Internal Fields
        //
        //------------------------------------------------------
 
        #region Internal Fields
 
 

 



        #endregion Internal Fields 

 
 
        #region Constructors
 
        //------------------------------------------------------
        //
        //  Constructors
        // 
        //-----------------------------------------------------
 
 

 
        #endregion Constructors

    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

    [Serializable] 
    [TypeConverter(typeof(QuaternionConverter))]
    [ValueSerializer(typeof(QuaternionValueSerializer))] // Used by MarkupWriter
    partial struct Quaternion : IFormattable
    { 
        //-----------------------------------------------------
        // 
        //  Public Methods 
        //
        //----------------------------------------------------- 

        #region Public Methods

 

 
        ///  
        /// Compares two Quaternion instances for exact equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which are logically equal may fail.
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        /// 
        ///  
        /// bool - true if the two Quaternion instances are exactly equal, false otherwise
        ///  
        /// The first Quaternion to compare 
        /// The second Quaternion to compare
        public static bool operator == (Quaternion quaternion1, Quaternion quaternion2) 
        {
            if (quaternion1.IsDistinguishedIdentity || quaternion2.IsDistinguishedIdentity)
            {
                return quaternion1.IsIdentity == quaternion2.IsIdentity; 
            }
            else 
            { 
                return quaternion1.X == quaternion2.X &&
                       quaternion1.Y == quaternion2.Y && 
                       quaternion1.Z == quaternion2.Z &&
                       quaternion1.W == quaternion2.W;
            }
        } 

        ///  
        /// Compares two Quaternion instances for exact inequality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which are logically equal may fail. 
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        /// 
        /// 
        /// bool - true if the two Quaternion instances are exactly unequal, false otherwise 
        /// 
        /// The first Quaternion to compare 
        /// The second Quaternion to compare 
        public static bool operator != (Quaternion quaternion1, Quaternion quaternion2)
        { 
            return !(quaternion1 == quaternion2);
        }
        /// 
        /// Compares two Quaternion instances for object equality.  In this equality 
        /// Double.NaN is equal to itself, unlike in numeric equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which 
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if the two Quaternion instances are exactly equal, false otherwise
        /// 
        /// The first Quaternion to compare 
        /// The second Quaternion to compare
        public static bool Equals (Quaternion quaternion1, Quaternion quaternion2) 
        { 
            if (quaternion1.IsDistinguishedIdentity || quaternion2.IsDistinguishedIdentity)
            { 
                return quaternion1.IsIdentity == quaternion2.IsIdentity;
            }
            else
            { 
                return quaternion1.X.Equals(quaternion2.X) &&
                       quaternion1.Y.Equals(quaternion2.Y) && 
                       quaternion1.Z.Equals(quaternion2.Z) && 
                       quaternion1.W.Equals(quaternion2.W);
            } 
        }

        /// 
        /// Equals - compares this Quaternion with the passed in object.  In this equality 
        /// Double.NaN is equal to itself, unlike in numeric equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which 
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if the object is an instance of Quaternion and if it's equal to "this".
        /// 
        /// The object to compare to "this" 
        public override bool Equals(object o)
        { 
            if ((null == o) || !(o is Quaternion)) 
            {
                return false; 
            }

            Quaternion value = (Quaternion)o;
            return Quaternion.Equals(this,value); 
        }
 
        ///  
        /// Equals - compares this Quaternion with the passed in object.  In this equality
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if "value" is equal to "this". 
        ///  
        /// The Quaternion to compare to "this"
        public bool Equals(Quaternion value) 
        {
            return Quaternion.Equals(this, value);
        }
        ///  
        /// Returns the HashCode for this Quaternion
        ///  
        ///  
        /// int - the HashCode for this Quaternion
        ///  
        public override int GetHashCode()
        {
            if (IsDistinguishedIdentity)
            { 
                return c_identityHashCode;
            } 
            else 
            {
                // Perform field-by-field XOR of HashCodes 
                return X.GetHashCode() ^
                       Y.GetHashCode() ^
                       Z.GetHashCode() ^
                       W.GetHashCode(); 
            }
        } 
 
        /// 
        /// Parse - returns an instance converted from the provided string using 
        /// the culture "en-US"
        ///  string with Quaternion data 
        /// 
        public static Quaternion Parse(string source) 
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS; 
 
            TokenizerHelper th = new TokenizerHelper(source, formatProvider);
 
            Quaternion value;

            String firstToken = th.NextTokenRequired();
 
            // The token will already have had whitespace trimmed so we can do a
            // simple string compare. 
            if (firstToken == "Identity") 
            {
                value = Identity; 
            }
            else
            {
                value = new Quaternion( 
                    Convert.ToDouble(firstToken, formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider), 
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider), 
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider));
            } 

            // There should be no more tokens in this string.
            th.LastTokenRequired();
 
            return value;
        } 
 
        #endregion Public Methods
 
        //------------------------------------------------------
        //
        //  Public Properties
        // 
        //-----------------------------------------------------
 
 

 
        #region Public Properties


 
        #endregion Public Properties
 
        //------------------------------------------------------ 
        //
        //  Protected Methods 
        //
        //------------------------------------------------------

        #region Protected Methods 

 
 

 
        #endregion ProtectedMethods

        //-----------------------------------------------------
        // 
        //  Internal Methods
        // 
        //------------------------------------------------------ 

        #region Internal Methods 



 

 
 

 
        #endregion Internal Methods

        //-----------------------------------------------------
        // 
        //  Internal Properties
        // 
        //----------------------------------------------------- 

        #region Internal Properties 


        /// 
        /// Creates a string representation of this object based on the current culture. 
        /// 
        ///  
        /// A string representation of this object. 
        /// 
        public override string ToString() 
        {

            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, null /* format provider */); 
        }
 
        ///  
        /// Creates a string representation of this object based on the IFormatProvider
        /// passed in.  If the provider is null, the CurrentCulture is used. 
        /// 
        /// 
        /// A string representation of this object.
        ///  
        public string ToString(IFormatProvider provider)
        { 
 
            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, provider); 
        }

        /// 
        /// Creates a string representation of this object based on the format string 
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information. 
        /// 
        ///  
        /// A string representation of this object.
        /// 
        string IFormattable.ToString(string format, IFormatProvider provider)
        { 

            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(format, provider); 
        }
 
        /// 
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        ///  
        /// A string representation of this object.
        ///  
        internal string ConvertToString(string format, IFormatProvider provider)
        {
            if (IsIdentity)
            { 
                return "Identity";
            } 
 
            // Helper to get the numeric list separator for a given culture.
            char separator = MS.Internal.TokenizerHelper.GetNumericListSeparator(provider); 
            return String.Format(provider,
                                 "{1:" + format + "}{0}{2:" + format + "}{0}{3:" + format + "}{0}{4:" + format + "}",
                                 separator,
                                 _x, 
                                 _y,
                                 _z, 
                                 _w); 
        }
 


        #endregion Internal Properties
 
        //-----------------------------------------------------
        // 
        //  Dependency Properties 
        //
        //------------------------------------------------------ 

        #region Dependency Properties

 

        #endregion Dependency Properties 
 
        //-----------------------------------------------------
        // 
        //  Internal Fields
        //
        //------------------------------------------------------
 
        #region Internal Fields
 
 

 



        #endregion Internal Fields 

 
 
        #region Constructors
 
        //------------------------------------------------------
        //
        //  Constructors
        // 
        //-----------------------------------------------------
 
 

 
        #endregion Constructors

    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK