QuaternionRotation3D.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / QuaternionRotation3D.cs / 1305600 / QuaternionRotation3D.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

 
    sealed partial class QuaternionRotation3D : Rotation3D
    {
        //-----------------------------------------------------
        // 
        //  Public Methods
        // 
        //----------------------------------------------------- 

        #region Public Methods 

        /// 
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience. 
        /// 
        public new QuaternionRotation3D Clone() 
        { 
            return (QuaternionRotation3D)base.Clone();
        } 

        /// 
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience. 
        /// 
        public new QuaternionRotation3D CloneCurrentValue() 
        { 
            return (QuaternionRotation3D)base.CloneCurrentValue();
        } 



 
        #endregion Public Methods
 
        //------------------------------------------------------ 
        //
        //  Public Properties 
        //
        //-----------------------------------------------------

        private static void QuaternionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
        {
            QuaternionRotation3D target = ((QuaternionRotation3D) d); 
 
            target._cachedQuaternionValue = (Quaternion)e.NewValue;
 

            target.PropertyChanged(QuaternionProperty);
        }
 

        #region Public Properties 
 
        /// 
        ///     Quaternion - Quaternion.  Default value is Quaternion.Identity. 
        /// 
        public Quaternion Quaternion
        {
            get 
            {
                ReadPreamble(); 
                return _cachedQuaternionValue; 
            }
            set 
            {
                SetValueInternal(QuaternionProperty, value);
            }
        } 

        #endregion Public Properties 
 
        //------------------------------------------------------
        // 
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        {
            return new QuaternionRotation3D(); 
        }
 
 

        #endregion ProtectedMethods 

        //-----------------------------------------------------
        //
        //  Internal Methods 
        //
        //------------------------------------------------------ 
 
        #region Internal Methods
 
        /// 
        ///     Critical: This code calls into an unsafe code block
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose
        ///     Channels are safe to call into and do not go cross domain and cross process 
        /// 
        [SecurityCritical,SecurityTreatAsSafe] 
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) 
        {
            // If we're told we can skip the channel check, then we must be on channel 
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));

            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
            { 
                base.UpdateResource(channel, skipOnChannelCheck);
 
                // Obtain handles for animated properties 
                DUCE.ResourceHandle hQuaternionAnimations = GetAnimationResourceHandle(QuaternionProperty, channel);
 
                // Pack & send command packet
                DUCE.MILCMD_QUATERNIONROTATION3D data;
                unsafe
                { 
                    data.Type = MILCMD.MilCmdQuaternionRotation3D;
                    data.Handle = _duceResource.GetHandle(channel); 
                    if (hQuaternionAnimations.IsNull) 
                    {
                        data.quaternion = CompositionResourceManager.QuaternionToMilQuaternionF(Quaternion); 
                    }
                    data.hQuaternionAnimations = hQuaternionAnimations;

                    // Send packed command structure 
                    channel.SendCommand(
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_QUATERNIONROTATION3D)); 
                }
            } 
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        {
 
                if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_QUATERNIONROTATION3D))
                { 
 

                    AddRefOnChannelAnimations(channel); 


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
                } 

                return _duceResource.GetHandle(channel); 
 
        }
        internal override void ReleaseOnChannelCore(DUCE.Channel channel) 
        {

                Debug.Assert(_duceResource.IsOnChannel(channel));
 
                if (_duceResource.ReleaseOnChannel(channel))
                { 
 

                    ReleaseOnChannelAnimations(channel); 

                }

        } 
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
        { 
            // Note that we are in a lock here already. 
            return _duceResource.GetHandle(channel);
        } 
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here
            return _duceResource.GetChannelCount(); 
        }
        internal override DUCE.Channel GetChannelCore(int index) 
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetChannel(index); 
        }


        #endregion Internal Methods 

        //----------------------------------------------------- 
        // 
        //  Internal Properties
        // 
        //-----------------------------------------------------

        #region Internal Properties
 
        //
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization 
        //
        //  This includes: 
        //    Quaternion
        //
        internal override int EffectiveValuesInitialSize
        { 
            get
            { 
                return 1; 
            }
        } 



        #endregion Internal Properties 

        //----------------------------------------------------- 
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------

        #region Dependency Properties
 
        /// 
        ///     The DependencyProperty for the QuaternionRotation3D.Quaternion property. 
        ///  
        public static readonly DependencyProperty QuaternionProperty;
 
        #endregion Dependency Properties

        //-----------------------------------------------------
        // 
        //  Internal Fields
        // 
        //------------------------------------------------------ 

        #region Internal Fields 

        private Quaternion _cachedQuaternionValue = Quaternion.Identity;

        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); 

        internal static Quaternion s_Quaternion = Quaternion.Identity; 
 
        #endregion Internal Fields
 


        #region Constructors
 
        //------------------------------------------------------
        // 
        //  Constructors 
        //
        //----------------------------------------------------- 

        static QuaternionRotation3D()
        {
            // We check our static default fields which are of type Freezable 
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272) 
            //
 

            // Initializations
            Type typeofThis = typeof(QuaternionRotation3D);
            QuaternionProperty = 
                  RegisterProperty("Quaternion",
                                   typeof(Quaternion), 
                                   typeofThis, 
                                   Quaternion.Identity,
                                   new PropertyChangedCallback(QuaternionPropertyChanged), 
                                   null,
                                   /* isIndependentlyAnimated  = */ true,
                                   /* coerceValueCallback */ null);
        } 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

 
    sealed partial class QuaternionRotation3D : Rotation3D
    {
        //-----------------------------------------------------
        // 
        //  Public Methods
        // 
        //----------------------------------------------------- 

        #region Public Methods 

        /// 
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience. 
        /// 
        public new QuaternionRotation3D Clone() 
        { 
            return (QuaternionRotation3D)base.Clone();
        } 

        /// 
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience. 
        /// 
        public new QuaternionRotation3D CloneCurrentValue() 
        { 
            return (QuaternionRotation3D)base.CloneCurrentValue();
        } 



 
        #endregion Public Methods
 
        //------------------------------------------------------ 
        //
        //  Public Properties 
        //
        //-----------------------------------------------------

        private static void QuaternionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
        {
            QuaternionRotation3D target = ((QuaternionRotation3D) d); 
 
            target._cachedQuaternionValue = (Quaternion)e.NewValue;
 

            target.PropertyChanged(QuaternionProperty);
        }
 

        #region Public Properties 
 
        /// 
        ///     Quaternion - Quaternion.  Default value is Quaternion.Identity. 
        /// 
        public Quaternion Quaternion
        {
            get 
            {
                ReadPreamble(); 
                return _cachedQuaternionValue; 
            }
            set 
            {
                SetValueInternal(QuaternionProperty, value);
            }
        } 

        #endregion Public Properties 
 
        //------------------------------------------------------
        // 
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        {
            return new QuaternionRotation3D(); 
        }
 
 

        #endregion ProtectedMethods 

        //-----------------------------------------------------
        //
        //  Internal Methods 
        //
        //------------------------------------------------------ 
 
        #region Internal Methods
 
        /// 
        ///     Critical: This code calls into an unsafe code block
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose
        ///     Channels are safe to call into and do not go cross domain and cross process 
        /// 
        [SecurityCritical,SecurityTreatAsSafe] 
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) 
        {
            // If we're told we can skip the channel check, then we must be on channel 
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));

            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
            { 
                base.UpdateResource(channel, skipOnChannelCheck);
 
                // Obtain handles for animated properties 
                DUCE.ResourceHandle hQuaternionAnimations = GetAnimationResourceHandle(QuaternionProperty, channel);
 
                // Pack & send command packet
                DUCE.MILCMD_QUATERNIONROTATION3D data;
                unsafe
                { 
                    data.Type = MILCMD.MilCmdQuaternionRotation3D;
                    data.Handle = _duceResource.GetHandle(channel); 
                    if (hQuaternionAnimations.IsNull) 
                    {
                        data.quaternion = CompositionResourceManager.QuaternionToMilQuaternionF(Quaternion); 
                    }
                    data.hQuaternionAnimations = hQuaternionAnimations;

                    // Send packed command structure 
                    channel.SendCommand(
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_QUATERNIONROTATION3D)); 
                }
            } 
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        {
 
                if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_QUATERNIONROTATION3D))
                { 
 

                    AddRefOnChannelAnimations(channel); 


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
                } 

                return _duceResource.GetHandle(channel); 
 
        }
        internal override void ReleaseOnChannelCore(DUCE.Channel channel) 
        {

                Debug.Assert(_duceResource.IsOnChannel(channel));
 
                if (_duceResource.ReleaseOnChannel(channel))
                { 
 

                    ReleaseOnChannelAnimations(channel); 

                }

        } 
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
        { 
            // Note that we are in a lock here already. 
            return _duceResource.GetHandle(channel);
        } 
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here
            return _duceResource.GetChannelCount(); 
        }
        internal override DUCE.Channel GetChannelCore(int index) 
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetChannel(index); 
        }


        #endregion Internal Methods 

        //----------------------------------------------------- 
        // 
        //  Internal Properties
        // 
        //-----------------------------------------------------

        #region Internal Properties
 
        //
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization 
        //
        //  This includes: 
        //    Quaternion
        //
        internal override int EffectiveValuesInitialSize
        { 
            get
            { 
                return 1; 
            }
        } 



        #endregion Internal Properties 

        //----------------------------------------------------- 
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------

        #region Dependency Properties
 
        /// 
        ///     The DependencyProperty for the QuaternionRotation3D.Quaternion property. 
        ///  
        public static readonly DependencyProperty QuaternionProperty;
 
        #endregion Dependency Properties

        //-----------------------------------------------------
        // 
        //  Internal Fields
        // 
        //------------------------------------------------------ 

        #region Internal Fields 

        private Quaternion _cachedQuaternionValue = Quaternion.Identity;

        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); 

        internal static Quaternion s_Quaternion = Quaternion.Identity; 
 
        #endregion Internal Fields
 


        #region Constructors
 
        //------------------------------------------------------
        // 
        //  Constructors 
        //
        //----------------------------------------------------- 

        static QuaternionRotation3D()
        {
            // We check our static default fields which are of type Freezable 
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272) 
            //
 

            // Initializations
            Type typeofThis = typeof(QuaternionRotation3D);
            QuaternionProperty = 
                  RegisterProperty("Quaternion",
                                   typeof(Quaternion), 
                                   typeofThis, 
                                   Quaternion.Identity,
                                   new PropertyChangedCallback(QuaternionPropertyChanged), 
                                   null,
                                   /* isIndependentlyAnimated  = */ true,
                                   /* coerceValueCallback */ null);
        } 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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