CompositeDesignerAccessibleObject.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / WF / Common / AuthoringOM / Design / CompositeDesignerAccessibleObject.cs / 1305376 / CompositeDesignerAccessibleObject.cs

                            #pragma warning disable 1634, 1691 
namespace System.Workflow.ComponentModel.Design
{
 	using System;
	using System.IO; 
	using System.Drawing;
	using System.CodeDom; 
 	using System.Diagnostics; 
	using System.Collections;
 	using System.Collections.Generic; 
 	using System.Windows.Forms;
	using System.ComponentModel;
 	using System.Globalization;
	using System.Drawing.Design; 
	using System.Drawing.Imaging;
	using System.Drawing.Drawing2D; 
 	using System.Windows.Forms.Design; 
	using System.ComponentModel.Design;
 	using System.Collections.Specialized; 
 	using System.ComponentModel.Design.Serialization;
	using System.Workflow.ComponentModel.Compiler;
    using System.Workflow.ComponentModel.Serialization;
 	using System.Collections.ObjectModel; 
	using System.Reflection;
    using System.Workflow.ComponentModel.Design; 
    using System.Runtime.Serialization.Formatters.Binary; 

    // 

    #region Class CompositeDesignerAccessibleObject
    /// 
    /// Represents accessibility object associated with CompositeActivityDesigner 
    /// 
    public class CompositeDesignerAccessibleObject : ActivityDesignerAccessibleObject 
    { 
        /// 
        /// Constructor for accessibility object 
        /// 
        /// Designer which is associated with accessibility object
        public CompositeDesignerAccessibleObject(CompositeActivityDesigner activityDesigner)
            : base(activityDesigner) 
        {
        } 
 
        public override AccessibleStates State
        { 
            get
            {
                AccessibleStates state = base.State;
                CompositeActivityDesigner compositeDesigner = base.ActivityDesigner as CompositeActivityDesigner; 
                state |= (compositeDesigner.Expanded) ? AccessibleStates.Expanded : AccessibleStates.Collapsed;
                return state; 
            } 
        }
 
        public override AccessibleObject GetChild(int index)
        {
            CompositeActivityDesigner compositeDesigner = base.ActivityDesigner as CompositeActivityDesigner;
            if (index >= 0 && index < compositeDesigner.ContainedDesigners.Count) 
                return compositeDesigner.ContainedDesigners[index].AccessibilityObject;
            else 
                return base.GetChild(index); 
        }
 
        public override int GetChildCount()
        {
            CompositeActivityDesigner compositeDesigner = base.ActivityDesigner as CompositeActivityDesigner;
            return compositeDesigner.ContainedDesigners.Count; 
        }
    } 
    #endregion 

} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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