DeviceSpecificDialogCachedState.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / MIT / System / Web / UI / MobileControls / Design / DeviceSpecificDialogCachedState.cs / 1305376 / DeviceSpecificDialogCachedState.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Web.UI.Design.MobileControls 
{ 
    using System;
    using System.Collections; 

    using System.Web.UI.MobileControls;

    [ 
        System.Security.Permissions.SecurityPermission(System.Security.Permissions.SecurityAction.Demand,
        Flags=System.Security.Permissions.SecurityPermissionFlag.UnmanagedCode) 
    ] 
    [Obsolete("The System.Web.Mobile.dll assembly has been deprecated and should no longer be used. For information about how to develop ASP.NET mobile applications, see http://go.microsoft.com/fwlink/?LinkId=157231.")]
    internal class DeviceSpecificDialogCachedState : ICloneable 
    {
        protected void SaveChoices(
            IDeviceSpecificDesigner designer,
            String deviceSpecificID, 
            ICollection choices
        ) { 
            DeviceSpecific deviceSpecific; 
            if (!designer.GetDeviceSpecific(deviceSpecificID, out deviceSpecific))
            { 
                return;
            }

            if(choices.Count == 0) 
            {
                designer.SetDeviceSpecific(deviceSpecificID, null); 
                return; 
            }
 
            if (deviceSpecific == null)
            {
                deviceSpecific = new DeviceSpecific();
            } 
            else
            { 
                deviceSpecific.Choices.Clear(); 
            }
            foreach (ChoiceTreeNode node in choices) 
            {
                node.CommitChanges();
                DeviceSpecificChoice choice = node.Choice.RuntimeChoice;
                deviceSpecific.Choices.Add(choice); 
            }
            designer.SetDeviceSpecific(deviceSpecificID, deviceSpecific); 
        } 

        ///  
        ///     Perform shallow copy of state.  Cached contents will still
        ///     point to the same instances.
        /// 
        public Object Clone() 
        {
            return MemberwiseClone(); 
        } 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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