TypeElementCollection.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Services / Web / System / Web / Services / Configuration / TypeElementCollection.cs / 1305376 / TypeElementCollection.cs

                            //------------------------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------------------------

namespace System.Web.Services.Configuration 
{
    using System; 
    using System.Collections; 
    using System.Configuration;
    using System.Diagnostics; 
    using System.Globalization;
    using System.Security.Permissions;

    [ConfigurationCollection(typeof(TypeElement))] 
    public sealed class TypeElementCollection : ConfigurationElementCollection
    { 
        public void Add(TypeElement element) 
        {
            if (element == null) 
            {
                throw new ArgumentNullException("element");
            }
 
            BaseAdd(element);
        } 
 
        public void Clear()
        { 
            BaseClear();
        }

        public bool ContainsKey(object key) 
        {
            if (key == null) 
            { 
                throw new ArgumentNullException("key");
            } 
            return this.BaseGet(key) != null;
        }

        protected override ConfigurationElement CreateNewElement() 
        {
            return new TypeElement(); 
        } 

        public void CopyTo(TypeElement[] array, int index) 
        {
            if (array == null)
            {
                throw new ArgumentNullException("array"); 
            }
 
            ((ICollection)this).CopyTo(array, index); 
        }
 
        protected override Object GetElementKey(ConfigurationElement element)
        {
            if (element == null)
            { 
                throw new ArgumentNullException("element");
            } 
 
            TypeElement configElementKey = (TypeElement)element;
            return configElementKey.Type; 
        }

        public int IndexOf(TypeElement element)
        { 
            if (element == null)
            { 
                throw new ArgumentNullException("element"); 
            }
 
            return BaseIndexOf(element);
        }

        public void Remove(TypeElement element) 
        {
            if (element == null) 
            { 
                throw new ArgumentNullException("element");
            } 

            BaseRemove(GetElementKey(element));
        }
 
        public void RemoveAt(object key)
        { 
            if (key == null) 
            {
                throw new ArgumentNullException("key"); 
            }

            BaseRemove(key);
        } 

        public void RemoveAt(int index) 
        { 
            BaseRemoveAt(index);
        } 

        public TypeElement this[object key]
        {
            get 
            {
                if (key == null) 
                { 
                    throw new ArgumentNullException("key");
                } 
                TypeElement retval = (TypeElement)this.BaseGet(key);
                if (retval == null)
                {
                    throw new System.Collections.Generic.KeyNotFoundException( 
                        string.Format(CultureInfo.InvariantCulture,
                        Res.GetString(Res.ConfigKeyNotFoundInElementCollection), 
                        key.ToString())); 
                }
                return retval; 
            }
            set
            {
                if (value == null) 
                {
                    throw new ArgumentNullException("value"); 
                } 
                if (key == null)
                { 
                    throw new ArgumentNullException("key");
                }
                // NOTE [ivelin : integration fix] The change bellow have the issue that it wont use the collection comparer
                // if one is specified. We ( System.Configuration ) usually avoid having set_item[ key ] when the element contains 
                // the key and instead provide an Add( element ) method only.
                if ( this.GetElementKey(value).Equals(key)) 
                { 
                    if (BaseGet(key) != null)
                    { 
                        BaseRemove(key);
                    }
                    Add(value);
                } 
                else
                { 
                    throw new ArgumentException(string.Format(CultureInfo.InvariantCulture, 
                        Res.GetString(Res.ConfigKeysDoNotMatch), this.GetElementKey(value).ToString(),
                        key.ToString())); 
                }
            }
        }
 
        public TypeElement this[int index]
        { 
            get 
            {
                return (TypeElement)BaseGet(index); 
            }
            set
            {
                if (BaseGet(index) != null) 
                {
                    BaseRemoveAt(index); 
                } 
                BaseAdd(index,value);
            } 
        }
    }
}
 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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