Rectangle.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Framework / System / Windows / Shapes / Rectangle.cs / 1305600 / Rectangle.cs

                            //---------------------------------------------------------------------------- 
// File: Rectangle.cs
//
// Description:
// Implementation of Rectangle shape element. 
//
// History: 
//  05/30/02 - [....] - Created. 
//
// Copyright (C) 2003 by Microsoft Corporation.  All rights reserved. 
//
//---------------------------------------------------------------------------
using System.Windows.Shapes;
using System.Diagnostics; 
using System.Windows.Threading;
 
using System.Windows; 
using System.Windows.Media;
using MS.Internal; 
using System.ComponentModel;

using System;
 
namespace System.Windows.Shapes
{ 
    ///  
    /// The rectangle shape element
    /// This element (like all shapes) belongs under a Canvas, 
    /// and will be presented by the parent canvas.
    /// 
    /// 
    public sealed class Rectangle : Shape 
    {
 
        #region Constructors 
        /// 
        /// Instantiates a new instance of a Rectangle with no parent element. 
        /// 
        /// 
        public Rectangle()
        { 
        }
 
        // The default stretch mode of Rectangle is Fill 
        static Rectangle()
        { 
            StretchProperty.OverrideMetadata(typeof(Rectangle), new FrameworkPropertyMetadata(Stretch.Fill));
        }

        #endregion Constructors 

        #region Dynamic Properties 
 
        /// 
        /// RadiusX Dynamic Property - if set, this rectangle becomes rounded 
        /// 
        /// 
        public static readonly DependencyProperty RadiusXProperty =
            DependencyProperty.Register( "RadiusX", typeof(double), typeof(Rectangle), 
                new FrameworkPropertyMetadata(0d, FrameworkPropertyMetadataOptions.AffectsRender));
 
        ///  
        /// Provide public access to RadiusX property.
        ///  
        /// 
        /// 
        [TypeConverter(typeof(LengthConverter))]
        public double RadiusX 
        {
            get 
            { 
                return (double)GetValue(RadiusXProperty);
            } 
            set
            {
                SetValue(RadiusXProperty, value);
            } 
        }
 
        ///  
        /// RadiusY Dynamic Property - if set, this rectangle becomes rounded
        ///  
        /// 
        public static readonly DependencyProperty RadiusYProperty =
            DependencyProperty.Register( "RadiusY", typeof(double), typeof(Rectangle),
                new FrameworkPropertyMetadata(0d, FrameworkPropertyMetadataOptions.AffectsRender)); 

        ///  
        /// Provide public access to RadiusY property. 
        /// 
        ///  
        /// 
        [TypeConverter(typeof(LengthConverter))]
        public double RadiusY
        { 
            get
            { 
                return (double)GetValue(RadiusYProperty); 
            }
            set 
            {
                SetValue(RadiusYProperty, value);
            }
        } 

        // For a Rectangle, RenderedGeometry = defining geometry and GeometryTransform = Identity 
 
        /// 
        /// The RenderedGeometry property returns the final rendered geometry 
        /// 
        public override Geometry RenderedGeometry
        {
            get 
            {
                // RenderedGeometry = defining geometry 
                return new RectangleGeometry(_rect, RadiusX, RadiusY); 
            }
        } 

        /// 
        /// Return the transformation applied to the geometry before rendering
        ///  
        public override Transform GeometryTransform
        { 
            get 
            {
                return Transform.Identity; 
            }
        }

        #endregion Dynamic Properties 

        #region Protected 
 
        /// 
        /// Updates DesiredSize of the Rectangle.  Called by parent UIElement.  This is the first pass of layout. 
        /// 
        /// Constraint size is an "upper limit" that Rectangle should not exceed.
        /// Rectangle's desired size.
        protected override Size MeasureOverride(Size constraint) 
        {
            if (Stretch == Stretch.UniformToFill) 
            { 
                double width = constraint.Width;
                double height = constraint.Height; 

                if (Double.IsInfinity(width) && Double.IsInfinity(height))
                {
                    return GetNaturalSize(); 
                }
                else if (Double.IsInfinity(width) || Double.IsInfinity(height)) 
                { 
                    width = Math.Min(width, height);
                } 
                else
                {
                    width = Math.Max(width, height);
                } 

                return new Size(width, width); 
            } 

            return GetNaturalSize(); 
        }

        /// 
        /// Returns the final size of the shape and cachnes the bounds. 
        /// 
        protected override Size ArrangeOverride(Size finalSize) 
        { 
            // Since we do NOT want the RadiusX and RadiusY to change with the rendering transformation, we
            // construct the rectangle to fit finalSize with the appropriate Stretch mode.  The rendering 
            // transformation will thus be the identity.

            double penThickness = GetStrokeThickness();
            double margin = penThickness / 2; 

            _rect = new Rect( 
                margin, // X 
                margin, // Y
                Math.Max(0, finalSize.Width - penThickness),    // Width 
                Math.Max(0, finalSize.Height - penThickness));  // Height

            switch (Stretch)
            { 
                case Stretch.None:
                    // A 0 Rect.Width and Rect.Height rectangle 
                    _rect.Width = _rect.Height = 0; 
                    break;
 
                case Stretch.Fill:
                    // The most common case: a rectangle that fills the box.
                    // _rect has already been initialized for that.
                    break; 

                case Stretch.Uniform: 
                    // The maximal square that fits in the final box 
                    if (_rect.Width > _rect.Height)
                    { 
                        _rect.Width = _rect.Height;
                    }
                    else  // _rect.Width <= _rect.Height
                    { 
                        _rect.Height = _rect.Width;
                    } 
                    break; 

                case Stretch.UniformToFill: 

                    // The minimal square that fills the final box
                    if (_rect.Width < _rect.Height)
                    { 
                        _rect.Width = _rect.Height;
                    } 
                    else  // _rect.Width >= _rect.Height 
                    {
                        _rect.Height = _rect.Width; 
                    }
                    break;
            }
 

            ResetRenderedGeometry(); 
 
            return finalSize;
        } 

        /// 
        /// Get the rectangle that defines this shape
        ///  
        protected override Geometry DefiningGeometry
        { 
            get 
            {
                return new RectangleGeometry(_rect, RadiusX, RadiusY); 
            }
        }

        ///  
        /// Render callback.
        ///  
        protected override void OnRender(DrawingContext drawingContext) 
        {
            Pen pen = GetPen(); 
            drawingContext.DrawRoundedRectangle(Fill, pen, _rect, RadiusX, RadiusY);
        }

        #endregion Protected 

        #region Internal Methods 
 
        internal override void CacheDefiningGeometry()
        { 
            double margin = GetStrokeThickness() / 2;

            _rect = new Rect(margin, margin, 0, 0);
        } 

 
        ///  
        /// Get the natural size of the geometry that defines this shape
        ///  
        internal override Size GetNaturalSize()
        {
            double strokeThickness = GetStrokeThickness();
            return new Size(strokeThickness, strokeThickness); 
        }
 
        ///  
        /// Get the bonds of the rectangle that defines this shape
        ///  
        internal override Rect GetDefiningGeometryBounds()
        {
            return _rect;
        } 

        // 
        //  This property 
        //  1. Finds the correct initial size for the _effectiveValues store on the current DependencyObject
        //  2. This is a performance optimization 
        //
        internal override int EffectiveValuesInitialSize
        {
            get { return 19; } 
        }
 
        #endregion Internal Methods 

        #region Private Fields 

        private Rect _rect = Rect.Empty;

        #endregion Private Fields 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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