Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / Rotation3DAnimationBase.cs / 1 / Rotation3DAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class Rotation3DAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new Rotation3DAnimationBase. /// protected Rotation3DAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this Rotation3DAnimationBase /// ///The copy public new Rotation3DAnimationBase Clone() { return (Rotation3DAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { return GetCurrentValue((Rotation3D)defaultOriginValue, (Rotation3D)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Rotation3D); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Rotation3D GetCurrentValue(Rotation3D defaultOriginValue, Rotation3D defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueRotation3D(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Rotation3D GetCurrentValueCore(Rotation3D defaultOriginValue, Rotation3D defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- EntityDesignerUtils.cs
- BulletedList.cs
- UInt16Storage.cs
- LightweightCodeGenerator.cs
- ImageMapEventArgs.cs
- SqlPersistenceWorkflowInstanceDescription.cs
- ProcessThreadCollection.cs
- HTMLTagNameToTypeMapper.cs
- StringReader.cs
- OdbcParameterCollection.cs
- FileDataSourceCache.cs
- DbBuffer.cs
- SerializerDescriptor.cs
- Logging.cs
- BinaryUtilClasses.cs
- ListViewGroup.cs
- DataControlFieldCollection.cs
- ListDictionaryInternal.cs
- XmlNamespaceMappingCollection.cs
- ReadWriteSpinLock.cs
- GridViewRowEventArgs.cs
- PostBackOptions.cs
- AbsoluteQuery.cs
- ParameterElementCollection.cs
- QueryResult.cs
- SoapHeaders.cs
- TypeConverterHelper.cs
- WindowsRegion.cs
- Parser.cs
- PassportAuthenticationEventArgs.cs
- DPTypeDescriptorContext.cs
- EntityTypeBase.cs
- PriorityBindingExpression.cs
- CodeMethodReturnStatement.cs
- DesigntimeLicenseContextSerializer.cs
- XmlSchemaProviderAttribute.cs
- MDIClient.cs
- EdmRelationshipRoleAttribute.cs
- DataKeyArray.cs
- FullTextState.cs
- HistoryEventArgs.cs
- Sentence.cs
- SoapFormatExtensions.cs
- MultiAsyncResult.cs
- QuarticEase.cs
- SqlDataSourceCommandEventArgs.cs
- HotSpot.cs
- LineGeometry.cs
- DateTimeParse.cs
- HeaderedItemsControl.cs
- SecurityToken.cs
- LambdaCompiler.Unary.cs
- CommonDialog.cs
- EntityDataSourceChangingEventArgs.cs
- ServiceEndpointCollection.cs
- Viewport3DVisual.cs
- ToolBarOverflowPanel.cs
- LogManagementAsyncResult.cs
- LayoutEngine.cs
- X509Utils.cs
- EventDescriptor.cs
- InputLangChangeRequestEvent.cs
- TypeSystemProvider.cs
- PrivilegedConfigurationManager.cs
- RootDesignerSerializerAttribute.cs
- List.cs
- ProcessThreadCollection.cs
- ClrPerspective.cs
- InertiaRotationBehavior.cs
- VerticalAlignConverter.cs
- VirtualPathUtility.cs
- ProtocolsSection.cs
- Stream.cs
- CmsInterop.cs
- OutputCacheProfile.cs
- AsyncCompletedEventArgs.cs
- EmulateRecognizeCompletedEventArgs.cs
- basevalidator.cs
- HorizontalAlignConverter.cs
- BlurBitmapEffect.cs
- DataServiceQueryOfT.cs
- RegexNode.cs
- IgnoreFileBuildProvider.cs
- CaseInsensitiveHashCodeProvider.cs
- FilterException.cs
- _TransmitFileOverlappedAsyncResult.cs
- MarkedHighlightComponent.cs
- Volatile.cs
- SystemResourceKey.cs
- DBCommand.cs
- StrongNameKeyPair.cs
- ColorAnimationUsingKeyFrames.cs
- EpmCustomContentWriterNodeData.cs
- XPathEmptyIterator.cs
- InstalledFontCollection.cs
- MenuTracker.cs
- UnsafeNativeMethods.cs
- FullTrustAssembliesSection.cs
- WCFModelStrings.Designer.cs
- InternalsVisibleToAttribute.cs