BitmapEffectInput.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Effects / Generated / BitmapEffectInput.cs / 1 / BitmapEffectInput.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection; 
using System.Runtime.InteropServices;
using System.ComponentModel.Design.Serialization; 
using System.Text; 
using System.Windows;
using System.Windows.Media; 
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup;
using System.Security; 
using System.Security.Permissions; 
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID; 
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single; 

namespace System.Windows.Media.Effects 
{ 

 

    sealed partial class BitmapEffectInput : Animatable
    {
        #region Constructors 

        //----------------------------------------------------- 
        // 
        //  Constructors
        // 
        //-----------------------------------------------------

        static BitmapEffectInput()
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw 
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272)
            // 
            Debug.Assert(s_Input == null || s_Input.IsFrozen,
                "Detected context bound default value BitmapEffectInput.s_Input (See OS Bug #947272).");

        } 

 
 
        #endregion Constructors
 
        //------------------------------------------------------
        //
        //  Public Methods
        // 
        //-----------------------------------------------------
 
        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience.
        /// 
        public new BitmapEffectInput Clone() 
        {
            return (BitmapEffectInput)base.Clone(); 
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience.
        /// 
        public new BitmapEffectInput CloneCurrentValue() 
        {
            return (BitmapEffectInput)base.CloneCurrentValue(); 
        } 

 


        #endregion Public Methods
 
        //------------------------------------------------------
        // 
        //  Public Properties 
        //
        //------------------------------------------------------ 

        private static void AreaToApplyEffectPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            BitmapEffectInput target = ((BitmapEffectInput) d); 

 
            target.PropertyChanged(AreaToApplyEffectProperty); 
        }
 

        #region Public Properties

        ///  
        ///     Input - BitmapSource.  Default value is BitmapEffectInput.ContextInputSource.
        ///  
        public BitmapSource Input 
        {
            get 
            {
                return (BitmapSource) GetValue(InputProperty);
            }
            set 
            {
                SetValueInternal(InputProperty, value); 
            } 
        }
 
        /// 
        ///     AreaToApplyEffectUnits - BrushMappingMode.  Default value is BrushMappingMode.RelativeToBoundingBox.
        /// 
        public BrushMappingMode AreaToApplyEffectUnits 
        {
            get 
            { 
                return (BrushMappingMode) GetValue(AreaToApplyEffectUnitsProperty);
            } 
            set
            {
                SetValueInternal(AreaToApplyEffectUnitsProperty, value);
            } 
        }
 
        ///  
        ///     AreaToApplyEffect - Rect.  Default value is Rect.Empty.
        ///  
        public Rect AreaToApplyEffect
        {
            get
            { 
                return (Rect) GetValue(AreaToApplyEffectProperty);
            } 
            set 
            {
                SetValueInternal(AreaToApplyEffectProperty, value); 
            }
        }

        #endregion Public Properties 

        //----------------------------------------------------- 
        // 
        //  Protected Methods
        // 
        //------------------------------------------------------

        #region Protected Methods
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new BitmapEffectInput();
        }
 

 
        #endregion ProtectedMethods 

        //----------------------------------------------------- 
        //
        //  Internal Methods
        //
        //----------------------------------------------------- 

        #region Internal Methods 
 

 



 

 
        #endregion Internal Methods 

        //----------------------------------------------------- 
        //
        //  Internal Properties
        //
        //------------------------------------------------------ 

        #region Internal Properties 
 

 


        #endregion Internal Properties
 
        //-----------------------------------------------------
        // 
        //  Dependency Properties 
        //
        //------------------------------------------------------ 

        #region Dependency Properties

        ///  
        ///     The DependencyProperty for the BitmapEffectInput.Input property.
        ///  
        public static readonly DependencyProperty InputProperty 
            = RegisterProperty("Input",
                               typeof(BitmapSource), 
                               typeof(BitmapEffectInput),
                               BitmapEffectInput.ContextInputSource,
                               null,
                               null, 
                               /* isIndependentlyAnimated  = */ false,
                               /* coerceValueCallback */ null); 
        ///  
        ///     The DependencyProperty for the BitmapEffectInput.AreaToApplyEffectUnits property.
        ///  
        public static readonly DependencyProperty AreaToApplyEffectUnitsProperty
            = RegisterProperty("AreaToApplyEffectUnits",
                               typeof(BrushMappingMode),
                               typeof(BitmapEffectInput), 
                               BrushMappingMode.RelativeToBoundingBox,
                               null, 
                               new ValidateValueCallback(System.Windows.Media.ValidateEnums.IsBrushMappingModeValid), 
                               /* isIndependentlyAnimated  = */ false,
                               /* coerceValueCallback */ null); 
        /// 
        ///     The DependencyProperty for the BitmapEffectInput.AreaToApplyEffect property.
        /// 
        public static readonly DependencyProperty AreaToApplyEffectProperty 
            = RegisterProperty("AreaToApplyEffect",
                               typeof(Rect), 
                               typeof(BitmapEffectInput), 
                               Rect.Empty,
                               new PropertyChangedCallback(AreaToApplyEffectPropertyChanged), 
                               null,
                               /* isIndependentlyAnimated  = */ true,
                               /* coerceValueCallback */ null);
 
        #endregion Dependency Properties
 
        //------------------------------------------------------ 
        //
        //  Internal Fields 
        //
        //-----------------------------------------------------

        #region Internal Fields 

 
 

 
        internal static BitmapSource s_Input = BitmapEffectInput.ContextInputSource;
        internal const BrushMappingMode c_AreaToApplyEffectUnits = BrushMappingMode.RelativeToBoundingBox;
        internal static Rect s_AreaToApplyEffect = Rect.Empty;
 
        #endregion Internal Fields
 
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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