GeometryModel3D.cs source code in C# .NET

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/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / Generated / GeometryModel3D.cs / 2 / GeometryModel3D.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

 
    sealed partial class GeometryModel3D : Model3D
    {
        #region Constructors
 
        //-----------------------------------------------------
        // 
        //  Constructors 
        //
        //----------------------------------------------------- 



 
        #endregion Constructors
 
        //------------------------------------------------------ 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new GeometryModel3D Clone()
        {
            return (GeometryModel3D)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new GeometryModel3D CloneCurrentValue()
        {
            return (GeometryModel3D)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //------------------------------------------------------ 
 
        private static void GeometryPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 



            if (e.IsASubPropertyChange) 
            {
                return; 
            } 

 
            GeometryModel3D target = ((GeometryModel3D) d);


            Geometry3D oldV = (Geometry3D) e.OldValue; 
            Geometry3D newV = (Geometry3D) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; 
 
            if (dispatcher != null)
            { 
                DUCE.IResource targetResource = (DUCE.IResource)target;
                using (CompositionEngineLock.Acquire())
                {
                    int channelCount = targetResource.GetChannelCount(); 

                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) 
                    { 
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel); 
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull);
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel);
                    } 
                }
            } 
 
            target.PropertyChanged(GeometryProperty);
        } 
        private static void MaterialPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {

            GeometryModel3D target = ((GeometryModel3D) d); 

 
            target.MaterialPropertyChangedHook(e); 

 
            if (e.IsASubPropertyChange)
            {
                return;
            } 

 
 
            Material oldV = (Material) e.OldValue;
            Material newV = (Material) e.NewValue; 
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher;

            if (dispatcher != null)
            { 
                DUCE.IResource targetResource = (DUCE.IResource)target;
                using (CompositionEngineLock.Acquire()) 
                { 
                    int channelCount = targetResource.GetChannelCount();
 
                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++)
                    {
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel); 
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull);
                        target.ReleaseResource(oldV,channel); 
                        target.AddRefResource(newV,channel); 
                    }
                } 
            }

            target.PropertyChanged(MaterialProperty);
        } 
        private static void BackMaterialPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 
 
            GeometryModel3D target = ((GeometryModel3D) d);
 

            target.BackMaterialPropertyChangedHook(e);

 
            if (e.IsASubPropertyChange)
            { 
                return; 
            }
 


            Material oldV = (Material) e.OldValue;
            Material newV = (Material) e.NewValue; 
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher;
 
            if (dispatcher != null) 
            {
                DUCE.IResource targetResource = (DUCE.IResource)target; 
                using (CompositionEngineLock.Acquire())
                {
                    int channelCount = targetResource.GetChannelCount();
 
                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++)
                    { 
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex); 
                        Debug.Assert(!channel.IsOutOfBandChannel);
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull); 
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel);
                    }
                } 
            }
 
            target.PropertyChanged(BackMaterialProperty); 
        }
 

        #region Public Properties

        ///  
        ///     Geometry - Geometry3D.  Default value is null.
        ///  
        public Geometry3D Geometry 
        {
            get 
            {
                return (Geometry3D) GetValue(GeometryProperty);
            }
            set 
            {
                SetValueInternal(GeometryProperty, value); 
            } 
        }
 
        /// 
        ///     Material - Material.  Default value is null.
        /// 
        public Material Material 
        {
            get 
            { 
                return (Material) GetValue(MaterialProperty);
            } 
            set
            {
                SetValueInternal(MaterialProperty, value);
            } 
        }
 
        ///  
        ///     BackMaterial - Material.  Default value is null.
        ///  
        public Material BackMaterial
        {
            get
            { 
                return (Material) GetValue(BackMaterialProperty);
            } 
            set 
            {
                SetValueInternal(BackMaterialProperty, value); 
            }
        }

        #endregion Public Properties 

        //----------------------------------------------------- 
        // 
        //  Protected Methods
        // 
        //------------------------------------------------------

        #region Protected Methods
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        ///  
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new GeometryModel3D();
        }
 

 
        #endregion ProtectedMethods 

        //----------------------------------------------------- 
        //
        //  Internal Methods
        //
        //----------------------------------------------------- 

        #region Internal Methods 
 
        /// 
        ///     Critical: This code calls into an unsafe code block 
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose
        ///     Channels are safe to call into and do not go cross domain and cross process
        /// 
        [SecurityCritical,SecurityTreatAsSafe] 
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
        { 
            // If we're told we can skip the channel check, then we must be on channel 
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));
 
            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
            {
                base.UpdateResource(channel, skipOnChannelCheck);
 
                // Read values of properties into local variables
                Transform3D vTransform = Transform; 
                Geometry3D vGeometry = Geometry; 
                Material vMaterial = Material;
                Material vBackMaterial = BackMaterial; 

                // Obtain handles for properties that implement DUCE.IResource
                DUCE.ResourceHandle hTransform;
                if (vTransform == null || 
                    Object.ReferenceEquals(vTransform, Transform3D.Identity)
                    ) 
                { 
                    hTransform = DUCE.ResourceHandle.Null;
                } 
                else
                {
                    hTransform = ((DUCE.IResource)vTransform).GetHandle(channel);
                } 
                DUCE.ResourceHandle hGeometry = vGeometry != null ? ((DUCE.IResource)vGeometry).GetHandle(channel) : DUCE.ResourceHandle.Null;
                DUCE.ResourceHandle hMaterial = vMaterial != null ? ((DUCE.IResource)vMaterial).GetHandle(channel) : DUCE.ResourceHandle.Null; 
                DUCE.ResourceHandle hBackMaterial = vBackMaterial != null ? ((DUCE.IResource)vBackMaterial).GetHandle(channel) : DUCE.ResourceHandle.Null; 

                // Pack & send command packet 
                DUCE.MILCMD_GEOMETRYMODEL3D data;
                unsafe
                {
                    data.Type = MILCMD.MilCmdGeometryModel3D; 
                    data.Handle = _duceResource.GetHandle(channel);
                    data.htransform = hTransform; 
                    data.hgeometry = hGeometry; 
                    data.hmaterial = hMaterial;
                    data.hbackMaterial = hBackMaterial; 

                    // Send packed command structure
                    channel.SendCommand(
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_GEOMETRYMODEL3D));
                } 
            } 
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) 
        {

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_GEOMETRYMODEL3D))
                { 
                    Transform3D vTransform = Transform;
                    if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); 
                    Geometry3D vGeometry = Geometry; 
                    if (vGeometry != null) ((DUCE.IResource)vGeometry).AddRefOnChannel(channel);
                    Material vMaterial = Material; 
                    if (vMaterial != null) ((DUCE.IResource)vMaterial).AddRefOnChannel(channel);
                    Material vBackMaterial = BackMaterial;
                    if (vBackMaterial != null) ((DUCE.IResource)vBackMaterial).AddRefOnChannel(channel);
 
                    AddRefOnChannelAnimations(channel);
 
 
                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
                } 

                return _duceResource.GetHandle(channel);

        } 
        internal override void ReleaseOnChannelCore(DUCE.Channel channel)
        { 
 
                Debug.Assert(_duceResource.IsOnChannel(channel));
 
                if (_duceResource.ReleaseOnChannel(channel))
                {
                    Transform3D vTransform = Transform;
                    if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); 
                    Geometry3D vGeometry = Geometry;
                    if (vGeometry != null) ((DUCE.IResource)vGeometry).ReleaseOnChannel(channel); 
                    Material vMaterial = Material; 
                    if (vMaterial != null) ((DUCE.IResource)vMaterial).ReleaseOnChannel(channel);
                    Material vBackMaterial = BackMaterial; 
                    if (vBackMaterial != null) ((DUCE.IResource)vBackMaterial).ReleaseOnChannel(channel);

                    ReleaseOnChannelAnimations(channel);
 
                }
 
        } 
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel);
        }
        internal override int GetChannelCountCore() 
        {
            // must already be in composition lock here 
            return _duceResource.GetChannelCount(); 
        }
        internal override DUCE.Channel GetChannelCore(int index) 
        {
            // Note that we are in a lock here already.
            return _duceResource.GetChannel(index);
        } 

 
        #endregion Internal Methods 

        //----------------------------------------------------- 
        //
        //  Internal Properties
        //
        //------------------------------------------------------ 

        #region Internal Properties 
 

 


        #endregion Internal Properties
 
        //-----------------------------------------------------
        // 
        //  Dependency Properties 
        //
        //------------------------------------------------------ 

        #region Dependency Properties

        ///  
        ///     The DependencyProperty for the GeometryModel3D.Geometry property.
        ///  
        public static readonly DependencyProperty GeometryProperty 
            = RegisterProperty("Geometry",
                               typeof(Geometry3D), 
                               typeof(GeometryModel3D),
                               null,
                               new PropertyChangedCallback(GeometryPropertyChanged),
                               null, 
                               /* isIndependentlyAnimated  = */ false,
                               /* coerceValueCallback */ null); 
        ///  
        ///     The DependencyProperty for the GeometryModel3D.Material property.
        ///  
        public static readonly DependencyProperty MaterialProperty
            = RegisterProperty("Material",
                               typeof(Material),
                               typeof(GeometryModel3D), 
                               null,
                               new PropertyChangedCallback(MaterialPropertyChanged), 
                               null, 
                               /* isIndependentlyAnimated  = */ false,
                               /* coerceValueCallback */ null); 
        /// 
        ///     The DependencyProperty for the GeometryModel3D.BackMaterial property.
        /// 
        public static readonly DependencyProperty BackMaterialProperty 
            = RegisterProperty("BackMaterial",
                               typeof(Material), 
                               typeof(GeometryModel3D), 
                               null,
                               new PropertyChangedCallback(BackMaterialPropertyChanged), 
                               null,
                               /* isIndependentlyAnimated  = */ false,
                               /* coerceValueCallback */ null);
 
        #endregion Dependency Properties
 
        //------------------------------------------------------ 
        //
        //  Internal Fields 
        //
        //-----------------------------------------------------

        #region Internal Fields 

 
 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
 


        #endregion Internal Fields
 

    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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