GridEntryCollection.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / WinForms / Managed / System / WinForms / PropertyGridInternal / GridEntryCollection.cs / 1 / GridEntryCollection.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

/* 
 */ 
namespace System.Windows.Forms.PropertyGridInternal {
    using System.Runtime.InteropServices; 

    using System.Diagnostics;

    using System; 
    using System.Collections;
    using System.Reflection; 
 
    using System.Drawing.Design;
    using System.ComponentModel; 
    using System.ComponentModel.Design;
    using System.Windows.Forms;
    using System.Windows.Forms.Design;
    using System.Drawing; 
    using Microsoft.Win32;
 
    internal class GridEntryCollection : GridItemCollection { 

        private GridEntry owner; 

        public GridEntryCollection(GridEntry owner, GridEntry[] entries) : base(entries) {
            this.owner = owner;
        } 

        public void AddRange(GridEntry[] value) { 
            if (value == null) { 
                throw new ArgumentNullException("value");
            } 
            if (entries != null) {
                GridEntry[] newArray = new GridEntry[entries.Length + value.Length];
                entries.CopyTo(newArray, 0);
                value.CopyTo(newArray, entries.Length); 
                entries = newArray;
            } 
            else { 
                entries = (GridEntry[])value.Clone();
            } 
        }

        public void Clear() {
            entries = new GridEntry[0]; 
        }
 
        public void CopyTo(Array dest, int index) { 
            entries.CopyTo(dest, index);
        } 

        internal GridEntry GetEntry(int index) {
            return (GridEntry)entries[index];
        } 

         internal int GetEntry(GridEntry child) { 
            return Array.IndexOf(entries, child); 
        }
 
        public void Dispose() {
            Dispose(true);
            GC.SuppressFinalize(this);
        } 

        protected virtual void Dispose(bool disposing) { 
            if (disposing) { 
                if (owner != null && entries != null) {
                    for (int i = 0; i < entries.Length; i++) { 
                        if (entries[i] != null) {
                            ((GridEntry)entries[i]).Dispose();
                            entries[i] = null;
                        } 
                    }
                    entries = new GridEntry[0]; 
                } 
            }
        } 

        ~GridEntryCollection() {
            Dispose(false);
        } 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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