BitmapEffectGroup.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / Effects / Generated / BitmapEffectGroup.cs / 1 / BitmapEffectGroup.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.KnownBoxes;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition; 
using System.Windows.Media.Imaging;
using System.Windows.Markup; 
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single;
 
namespace System.Windows.Media.Effects 
{
 


    sealed partial class BitmapEffectGroup : BitmapEffect
    { 
        //-----------------------------------------------------
        // 
        //  Public Methods 
        //
        //----------------------------------------------------- 

        #region Public Methods

        ///  
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience. 
        ///  
        public new BitmapEffectGroup Clone()
        { 
            return (BitmapEffectGroup)base.Clone();
        }

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience. 
        ///  
        public new BitmapEffectGroup CloneCurrentValue()
        { 
            return (BitmapEffectGroup)base.CloneCurrentValue();
        }

 

 
        #endregion Public Methods 

        //------------------------------------------------------ 
        //
        //  Public Properties
        //
        //----------------------------------------------------- 

 
 

        #region Public Properties 

        /// 
        ///     Children - BitmapEffectCollection.  Default value is new FreezableDefaultValueFactory(BitmapEffectCollection.Empty).
        ///  
        public BitmapEffectCollection Children
        { 
            get 
            {
                return (BitmapEffectCollection) GetValue(ChildrenProperty); 
            }
            set
            {
                SetValueInternal(ChildrenProperty, value); 
            }
        } 
 
        #endregion Public Properties
 
        //------------------------------------------------------
        //
        //  Protected Methods
        // 
        //------------------------------------------------------
 
        #region Protected Methods 

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new BitmapEffectGroup(); 
        } 

 

        #endregion ProtectedMethods

        //----------------------------------------------------- 
        //
        //  Internal Methods 
        // 
        //------------------------------------------------------
 
        #region Internal Methods


 

 
 

 

        #endregion Internal Methods

        //----------------------------------------------------- 
        //
        //  Internal Properties 
        // 
        //-----------------------------------------------------
 
        #region Internal Properties

        //
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization
        // 
        //  This includes: 
        //    Children
        // 
        internal override int EffectiveValuesInitialSize
        {
            get
            { 
                return 1;
            } 
        } 

 

        #endregion Internal Properties

        //----------------------------------------------------- 
        //
        //  Dependency Properties 
        // 
        //------------------------------------------------------
 
        #region Dependency Properties

        /// 
        ///     The DependencyProperty for the BitmapEffectGroup.Children property. 
        /// 
        public static readonly DependencyProperty ChildrenProperty; 
 
        #endregion Dependency Properties
 
        //-----------------------------------------------------
        //
        //  Internal Fields
        // 
        //------------------------------------------------------
 
        #region Internal Fields 

 



        internal static BitmapEffectCollection s_Children = BitmapEffectCollection.Empty; 

        #endregion Internal Fields 
 

 
        #region Constructors

        //------------------------------------------------------
        // 
        //  Constructors
        // 
        //----------------------------------------------------- 

        static BitmapEffectGroup() 
        {
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272)
            // 
            Debug.Assert(s_Children == null || s_Children.IsFrozen, 
                "Detected context bound default value BitmapEffectGroup.s_Children (See OS Bug #947272).");
 

            // Initializations
            Type typeofThis = typeof(BitmapEffectGroup);
            ChildrenProperty = 
                  RegisterProperty("Children",
                                   typeof(BitmapEffectCollection), 
                                   typeofThis, 
                                   new FreezableDefaultValueFactory(BitmapEffectCollection.Empty),
                                   null, 
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
        } 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.KnownBoxes;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition; 
using System.Windows.Media.Imaging;
using System.Windows.Markup; 
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single;
 
namespace System.Windows.Media.Effects 
{
 


    sealed partial class BitmapEffectGroup : BitmapEffect
    { 
        //-----------------------------------------------------
        // 
        //  Public Methods 
        //
        //----------------------------------------------------- 

        #region Public Methods

        ///  
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience. 
        ///  
        public new BitmapEffectGroup Clone()
        { 
            return (BitmapEffectGroup)base.Clone();
        }

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience. 
        ///  
        public new BitmapEffectGroup CloneCurrentValue()
        { 
            return (BitmapEffectGroup)base.CloneCurrentValue();
        }

 

 
        #endregion Public Methods 

        //------------------------------------------------------ 
        //
        //  Public Properties
        //
        //----------------------------------------------------- 

 
 

        #region Public Properties 

        /// 
        ///     Children - BitmapEffectCollection.  Default value is new FreezableDefaultValueFactory(BitmapEffectCollection.Empty).
        ///  
        public BitmapEffectCollection Children
        { 
            get 
            {
                return (BitmapEffectCollection) GetValue(ChildrenProperty); 
            }
            set
            {
                SetValueInternal(ChildrenProperty, value); 
            }
        } 
 
        #endregion Public Properties
 
        //------------------------------------------------------
        //
        //  Protected Methods
        // 
        //------------------------------------------------------
 
        #region Protected Methods 

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new BitmapEffectGroup(); 
        } 

 

        #endregion ProtectedMethods

        //----------------------------------------------------- 
        //
        //  Internal Methods 
        // 
        //------------------------------------------------------
 
        #region Internal Methods


 

 
 

 

        #endregion Internal Methods

        //----------------------------------------------------- 
        //
        //  Internal Properties 
        // 
        //-----------------------------------------------------
 
        #region Internal Properties

        //
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization
        // 
        //  This includes: 
        //    Children
        // 
        internal override int EffectiveValuesInitialSize
        {
            get
            { 
                return 1;
            } 
        } 

 

        #endregion Internal Properties

        //----------------------------------------------------- 
        //
        //  Dependency Properties 
        // 
        //------------------------------------------------------
 
        #region Dependency Properties

        /// 
        ///     The DependencyProperty for the BitmapEffectGroup.Children property. 
        /// 
        public static readonly DependencyProperty ChildrenProperty; 
 
        #endregion Dependency Properties
 
        //-----------------------------------------------------
        //
        //  Internal Fields
        // 
        //------------------------------------------------------
 
        #region Internal Fields 

 



        internal static BitmapEffectCollection s_Children = BitmapEffectCollection.Empty; 

        #endregion Internal Fields 
 

 
        #region Constructors

        //------------------------------------------------------
        // 
        //  Constructors
        // 
        //----------------------------------------------------- 

        static BitmapEffectGroup() 
        {
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272)
            // 
            Debug.Assert(s_Children == null || s_Children.IsFrozen, 
                "Detected context bound default value BitmapEffectGroup.s_Children (See OS Bug #947272).");
 

            // Initializations
            Type typeofThis = typeof(BitmapEffectGroup);
            ChildrenProperty = 
                  RegisterProperty("Children",
                                   typeof(BitmapEffectCollection), 
                                   typeofThis, 
                                   new FreezableDefaultValueFactory(BitmapEffectCollection.Empty),
                                   null, 
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
        } 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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