SpeakInfo.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Speech / Src / Internal / Synthesis / SpeakInfo.cs / 1 / SpeakInfo.cs

                            //------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
// Each Speak calls is stored in a Speak info object.
// 
// History: 
//		2/1/2005	jeanfp		Created from the Sapi Managed code
//----------------------------------------------------------------- 

using System;
using System.Collections.Generic;
using System.IO; 
using System.Globalization;
using System.Speech.Synthesis; 
using System.Speech.Synthesis.TtsEngine; 

#pragma warning disable 1634, 1691 // Allows suppression of certain PreSharp messages. 
#pragma warning disable 56524 // The _voiceSynthesis member is not created in this module and should not be disposed

namespace System.Speech.Internal.Synthesis
{ 
    internal sealed class SpeakInfo
    { 
        //******************************************************************* 
        //
        // Constructors 
        //
        //*******************************************************************

        #region Constructors 

        ///  
        ///  
        /// Voice synthesizer used
        /// Default engine to use 
        internal SpeakInfo (VoiceSynthesis voiceSynthesis, TTSVoice ttsVoice)
        {
            _voiceSynthesis = voiceSynthesis;
            _ttsVoice = ttsVoice; 
        }
 
        #endregion 

        //******************************************************************** 
        //
        // Internal Properties
        //
        //******************************************************************* 

        #region Internal Properties 
 
        internal TTSVoice Voice
        { 
            get
            {
                return _ttsVoice;
            } 
        }
 
        #endregion 

        //******************************************************************** 
        //
        // Internal Methods
        //
        //******************************************************************** 

        #region Internal Methods 
 
        internal void SetVoice (string name, CultureInfo culture, VoiceGender gender, VoiceAge age, int variant)
        { 
            TTSVoice ttsVoice = _voiceSynthesis.GetEngine (name, culture, gender, age, variant, false);
            if (!ttsVoice.Equals (_ttsVoice))
            {
                _ttsVoice = ttsVoice; 
                _fNotInTextSeg = true;
            } 
        } 

        internal void AddAudio (AudioData audio) 
        {
            AddNewSeg (null, audio);
            _fNotInTextSeg = true;
        } 

        internal void AddText (TTSVoice ttsVoice, TextFragment textFragment) 
        { 
            if (_fNotInTextSeg || ttsVoice != _ttsVoice)
            { 
                AddNewSeg (ttsVoice, null);
                _fNotInTextSeg = false;
            }
            _lastSeg.AddFrag (textFragment); 
        }
 
#if SPEECHSERVER || PROMPT_ENGINE 

        internal void AddPexml (TTSVoice ttsVoice, TextFragment textFragment) 
        {
            AddText (ttsVoice, textFragment);
            _lastSeg.ContainsPrompEngineFragment = true;
        } 

#endif 
 
        internal SpeechSeg RemoveFirst ()
        { 
            SpeechSeg speechSeg = null;
            if (_listSeg.Count > 0)
            {
                speechSeg = _listSeg [0]; 
                _listSeg.RemoveAt (0);
            } 
            return speechSeg; 
        }
 
        #endregion

        //*******************************************************************
        // 
        // Private Method
        // 
        //******************************************************************** 

        #region Private Method 

        private void AddNewSeg (TTSVoice pCurrVoice, AudioData audio)
        {
            SpeechSeg pNew = new SpeechSeg (pCurrVoice, audio); 

            _listSeg.Add (pNew); 
            _lastSeg = pNew; 
        }
 
        #endregion

        //*******************************************************************
        // 
        // Private Fields
        // 
        //******************************************************************* 

        #region private Fields 

        // default TTS voice
        private TTSVoice _ttsVoice;
 
        // If true then a new segment is required for the next Add Text
        private bool _fNotInTextSeg = true; 
 
        // list of segments (text or audio)
        private List _listSeg = new List (); 

        // current segment
        private SpeechSeg _lastSeg;
 
        // Reference to the VoiceSynthesizer that created it
        private VoiceSynthesis _voiceSynthesis; 
 
        #endregion
 
    }

    //*******************************************************************
    // 
    // Private Types
    // 
    //******************************************************************** 

    #region Private Types 

    class AudioData : IDisposable
    {
        internal AudioData (Uri uri, ResourceLoader resourceLoader) 
        {
            _uri = uri; 
            _resourceLoader = resourceLoader; 
            Uri baseAudio;
            _stream = _resourceLoader.LoadFile (uri, out _mimeType, out baseAudio, out _localFile); 
        }

        /// 
        /// Needed by IEnumerable!!! 
        /// 
        public void Dispose () 
        { 
            Dispose (true);
            GC.SuppressFinalize (this); 
        }

        ~AudioData ()
        { 
            Dispose (false);
        } 
 
        internal Uri _uri;
        internal string _mimeType; 
        internal Stream _stream;

        protected virtual void Dispose (bool disposing)
        { 
            if (disposing)
            { 
                // unload the file from the cache 
                if (_localFile != null)
                { 
                    _resourceLoader.UnloadFile (_localFile);
                }

                if (_stream != null) 
                {
                    _stream.Dispose (); 
                    _stream = null; 
                    _localFile = null;
                    _uri = null; 
                }
            }
        }
 
        private string _localFile;
        private ResourceLoader _resourceLoader; 
    } 

    enum VOICEACTIONS 
    {
        VA_NONE,
        VA_SPEAK,
        VA_LOAD_DB, 
        VA_UNLOAD_DB,
        VA_SET_BACKUP 
    } 

    #endregion 

}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
// Each Speak calls is stored in a Speak info object.
// 
// History: 
//		2/1/2005	jeanfp		Created from the Sapi Managed code
//----------------------------------------------------------------- 

using System;
using System.Collections.Generic;
using System.IO; 
using System.Globalization;
using System.Speech.Synthesis; 
using System.Speech.Synthesis.TtsEngine; 

#pragma warning disable 1634, 1691 // Allows suppression of certain PreSharp messages. 
#pragma warning disable 56524 // The _voiceSynthesis member is not created in this module and should not be disposed

namespace System.Speech.Internal.Synthesis
{ 
    internal sealed class SpeakInfo
    { 
        //******************************************************************* 
        //
        // Constructors 
        //
        //*******************************************************************

        #region Constructors 

        ///  
        ///  
        /// Voice synthesizer used
        /// Default engine to use 
        internal SpeakInfo (VoiceSynthesis voiceSynthesis, TTSVoice ttsVoice)
        {
            _voiceSynthesis = voiceSynthesis;
            _ttsVoice = ttsVoice; 
        }
 
        #endregion 

        //******************************************************************** 
        //
        // Internal Properties
        //
        //******************************************************************* 

        #region Internal Properties 
 
        internal TTSVoice Voice
        { 
            get
            {
                return _ttsVoice;
            } 
        }
 
        #endregion 

        //******************************************************************** 
        //
        // Internal Methods
        //
        //******************************************************************** 

        #region Internal Methods 
 
        internal void SetVoice (string name, CultureInfo culture, VoiceGender gender, VoiceAge age, int variant)
        { 
            TTSVoice ttsVoice = _voiceSynthesis.GetEngine (name, culture, gender, age, variant, false);
            if (!ttsVoice.Equals (_ttsVoice))
            {
                _ttsVoice = ttsVoice; 
                _fNotInTextSeg = true;
            } 
        } 

        internal void AddAudio (AudioData audio) 
        {
            AddNewSeg (null, audio);
            _fNotInTextSeg = true;
        } 

        internal void AddText (TTSVoice ttsVoice, TextFragment textFragment) 
        { 
            if (_fNotInTextSeg || ttsVoice != _ttsVoice)
            { 
                AddNewSeg (ttsVoice, null);
                _fNotInTextSeg = false;
            }
            _lastSeg.AddFrag (textFragment); 
        }
 
#if SPEECHSERVER || PROMPT_ENGINE 

        internal void AddPexml (TTSVoice ttsVoice, TextFragment textFragment) 
        {
            AddText (ttsVoice, textFragment);
            _lastSeg.ContainsPrompEngineFragment = true;
        } 

#endif 
 
        internal SpeechSeg RemoveFirst ()
        { 
            SpeechSeg speechSeg = null;
            if (_listSeg.Count > 0)
            {
                speechSeg = _listSeg [0]; 
                _listSeg.RemoveAt (0);
            } 
            return speechSeg; 
        }
 
        #endregion

        //*******************************************************************
        // 
        // Private Method
        // 
        //******************************************************************** 

        #region Private Method 

        private void AddNewSeg (TTSVoice pCurrVoice, AudioData audio)
        {
            SpeechSeg pNew = new SpeechSeg (pCurrVoice, audio); 

            _listSeg.Add (pNew); 
            _lastSeg = pNew; 
        }
 
        #endregion

        //*******************************************************************
        // 
        // Private Fields
        // 
        //******************************************************************* 

        #region private Fields 

        // default TTS voice
        private TTSVoice _ttsVoice;
 
        // If true then a new segment is required for the next Add Text
        private bool _fNotInTextSeg = true; 
 
        // list of segments (text or audio)
        private List _listSeg = new List (); 

        // current segment
        private SpeechSeg _lastSeg;
 
        // Reference to the VoiceSynthesizer that created it
        private VoiceSynthesis _voiceSynthesis; 
 
        #endregion
 
    }

    //*******************************************************************
    // 
    // Private Types
    // 
    //******************************************************************** 

    #region Private Types 

    class AudioData : IDisposable
    {
        internal AudioData (Uri uri, ResourceLoader resourceLoader) 
        {
            _uri = uri; 
            _resourceLoader = resourceLoader; 
            Uri baseAudio;
            _stream = _resourceLoader.LoadFile (uri, out _mimeType, out baseAudio, out _localFile); 
        }

        /// 
        /// Needed by IEnumerable!!! 
        /// 
        public void Dispose () 
        { 
            Dispose (true);
            GC.SuppressFinalize (this); 
        }

        ~AudioData ()
        { 
            Dispose (false);
        } 
 
        internal Uri _uri;
        internal string _mimeType; 
        internal Stream _stream;

        protected virtual void Dispose (bool disposing)
        { 
            if (disposing)
            { 
                // unload the file from the cache 
                if (_localFile != null)
                { 
                    _resourceLoader.UnloadFile (_localFile);
                }

                if (_stream != null) 
                {
                    _stream.Dispose (); 
                    _stream = null; 
                    _localFile = null;
                    _uri = null; 
                }
            }
        }
 
        private string _localFile;
        private ResourceLoader _resourceLoader; 
    } 

    enum VOICEACTIONS 
    {
        VA_NONE,
        VA_SPEAK,
        VA_LOAD_DB, 
        VA_UNLOAD_DB,
        VA_SET_BACKUP 
    } 

    #endregion 

}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK