PerspectiveCamera.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / PerspectiveCamera.cs / 1 / PerspectiveCamera.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

 
    sealed partial class PerspectiveCamera : ProjectionCamera
    {
        //-----------------------------------------------------
        // 
        //  Public Methods
        // 
        //----------------------------------------------------- 

        #region Public Methods 

        /// 
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience. 
        /// 
        public new PerspectiveCamera Clone() 
        { 
            return (PerspectiveCamera)base.Clone();
        } 

        /// 
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience. 
        /// 
        public new PerspectiveCamera CloneCurrentValue() 
        { 
            return (PerspectiveCamera)base.CloneCurrentValue();
        } 



 
        #endregion Public Methods
 
        //------------------------------------------------------ 
        //
        //  Public Properties 
        //
        //-----------------------------------------------------

        private static void FieldOfViewPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
        {
            PerspectiveCamera target = ((PerspectiveCamera) d); 
 

            target.PropertyChanged(FieldOfViewProperty); 
        }


        #region Public Properties 

        ///  
        ///     FieldOfView - double.  Default value is (double)45.0. 
        /// 
        public double FieldOfView 
        {
            get
            {
                return (double) GetValue(FieldOfViewProperty); 
            }
            set 
            { 
                SetValueInternal(FieldOfViewProperty, value);
            } 
        }

        #endregion Public Properties
 
        //------------------------------------------------------
        // 
        //  Protected Methods 
        //
        //------------------------------------------------------ 

        #region Protected Methods

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new PerspectiveCamera();
        }

 

        #endregion ProtectedMethods 
 
        //-----------------------------------------------------
        // 
        //  Internal Methods
        //
        //------------------------------------------------------
 
        #region Internal Methods
 
        ///  
        ///     Critical: This code calls into an unsafe code block
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose 
        ///     Channels are safe to call into and do not go cross domain and cross process
        /// 
        [SecurityCritical,SecurityTreatAsSafe]
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) 
        {
            // If we're told we can skip the channel check, then we must be on channel 
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 

            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 
            {
                base.UpdateResource(channel, skipOnChannelCheck);

                // Read values of properties into local variables 
                Transform3D vTransform = Transform;
 
                // Obtain handles for properties that implement DUCE.IResource 
                DUCE.ResourceHandle hTransform;
                if (vTransform == null || 
                    Object.ReferenceEquals(vTransform, Transform3D.Identity)
                    )
                {
                    hTransform = DUCE.ResourceHandle.Null; 
                }
                else 
                { 
                    hTransform = ((DUCE.IResource)vTransform).GetHandle(channel);
                } 

                // Obtain handles for animated properties
                DUCE.ResourceHandle hNearPlaneDistanceAnimations = GetAnimationResourceHandle(NearPlaneDistanceProperty, channel);
                DUCE.ResourceHandle hFarPlaneDistanceAnimations = GetAnimationResourceHandle(FarPlaneDistanceProperty, channel); 
                DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel);
                DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel); 
                DUCE.ResourceHandle hUpDirectionAnimations = GetAnimationResourceHandle(UpDirectionProperty, channel); 
                DUCE.ResourceHandle hFieldOfViewAnimations = GetAnimationResourceHandle(FieldOfViewProperty, channel);
 
                // Pack & send command packet
                DUCE.MILCMD_PERSPECTIVECAMERA data;
                unsafe
                { 
                    data.Type = MILCMD.MilCmdPerspectiveCamera;
                    data.Handle = _duceResource.GetHandle(channel); 
                    data.htransform = hTransform; 
                    if (hNearPlaneDistanceAnimations.IsNull)
                    { 
                        data.nearPlaneDistance = NearPlaneDistance;
                    }
                    data.hNearPlaneDistanceAnimations = hNearPlaneDistanceAnimations;
                    if (hFarPlaneDistanceAnimations.IsNull) 
                    {
                        data.farPlaneDistance = FarPlaneDistance; 
                    } 
                    data.hFarPlaneDistanceAnimations = hFarPlaneDistanceAnimations;
                    if (hPositionAnimations.IsNull) 
                    {
                        data.position = CompositionResourceManager.Point3DToMilPoint3F(Position);
                    }
                    data.hPositionAnimations = hPositionAnimations; 
                    if (hLookDirectionAnimations.IsNull)
                    { 
                        data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); 
                    }
                    data.hLookDirectionAnimations = hLookDirectionAnimations; 
                    if (hUpDirectionAnimations.IsNull)
                    {
                        data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection);
                    } 
                    data.hUpDirectionAnimations = hUpDirectionAnimations;
                    if (hFieldOfViewAnimations.IsNull) 
                    { 
                        data.fieldOfView = FieldOfView;
                    } 
                    data.hFieldOfViewAnimations = hFieldOfViewAnimations;

                    // Send packed command structure
                    channel.SendCommand( 
                        (byte*)&data,
                        sizeof(DUCE.MILCMD_PERSPECTIVECAMERA)); 
                } 
            }
        } 
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        {

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_PERSPECTIVECAMERA)) 
                {
                    Transform3D vTransform = Transform; 
                    if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); 

                    AddRefOnChannelAnimations(channel); 


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
                } 

                return _duceResource.GetHandle(channel); 
 
        }
        internal override void ReleaseOnChannelCore(DUCE.Channel channel) 
        {

                Debug.Assert(_duceResource.IsOnChannel(channel));
 
                if (_duceResource.ReleaseOnChannel(channel))
                { 
                    Transform3D vTransform = Transform; 
                    if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel);
 
                    ReleaseOnChannelAnimations(channel);

                }
 
        }
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) 
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel); 
        }
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here 
            return _duceResource.GetChannelCount();
        } 
        internal override DUCE.Channel GetChannelCore(int index) 
        {
            // Note that we are in a lock here already. 
            return _duceResource.GetChannel(index);
        }

 
        #endregion Internal Methods
 
        //----------------------------------------------------- 
        //
        //  Internal Properties 
        //
        //-----------------------------------------------------

        #region Internal Properties 

 
 

 
        #endregion Internal Properties

        //-----------------------------------------------------
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------ 

        #region Dependency Properties 

        /// 
        ///     The DependencyProperty for the PerspectiveCamera.FieldOfView property.
        ///  
        public static readonly DependencyProperty FieldOfViewProperty;
 
        #endregion Dependency Properties 

        //----------------------------------------------------- 
        //
        //  Internal Fields
        //
        //------------------------------------------------------ 

        #region Internal Fields 
 

 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();

        internal const double c_FieldOfView = (double)45.0;
 
        #endregion Internal Fields
 
 

        #region Constructors 

        //------------------------------------------------------
        //
        //  Constructors 
        //
        //----------------------------------------------------- 
 
        static PerspectiveCamera()
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime
            // of your app.  (Windows OS Bug #947272) 
            //
 
 
            // Initializations
            Type typeofThis = typeof(PerspectiveCamera); 
            FieldOfViewProperty =
                  RegisterProperty("FieldOfView",
                                   typeof(double),
                                   typeofThis, 
                                   (double)45.0,
                                   new PropertyChangedCallback(FieldOfViewPropertyChanged), 
                                   null, 
                                   /* isIndependentlyAnimated  = */ true,
                                   /* coerceValueCallback */ null); 
        }


 
        #endregion Constructors
 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

 
    sealed partial class PerspectiveCamera : ProjectionCamera
    {
        //-----------------------------------------------------
        // 
        //  Public Methods
        // 
        //----------------------------------------------------- 

        #region Public Methods 

        /// 
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience. 
        /// 
        public new PerspectiveCamera Clone() 
        { 
            return (PerspectiveCamera)base.Clone();
        } 

        /// 
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience. 
        /// 
        public new PerspectiveCamera CloneCurrentValue() 
        { 
            return (PerspectiveCamera)base.CloneCurrentValue();
        } 



 
        #endregion Public Methods
 
        //------------------------------------------------------ 
        //
        //  Public Properties 
        //
        //-----------------------------------------------------

        private static void FieldOfViewPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
        {
            PerspectiveCamera target = ((PerspectiveCamera) d); 
 

            target.PropertyChanged(FieldOfViewProperty); 
        }


        #region Public Properties 

        ///  
        ///     FieldOfView - double.  Default value is (double)45.0. 
        /// 
        public double FieldOfView 
        {
            get
            {
                return (double) GetValue(FieldOfViewProperty); 
            }
            set 
            { 
                SetValueInternal(FieldOfViewProperty, value);
            } 
        }

        #endregion Public Properties
 
        //------------------------------------------------------
        // 
        //  Protected Methods 
        //
        //------------------------------------------------------ 

        #region Protected Methods

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        ///  
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore()
        { 
            return new PerspectiveCamera();
        }

 

        #endregion ProtectedMethods 
 
        //-----------------------------------------------------
        // 
        //  Internal Methods
        //
        //------------------------------------------------------
 
        #region Internal Methods
 
        ///  
        ///     Critical: This code calls into an unsafe code block
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose 
        ///     Channels are safe to call into and do not go cross domain and cross process
        /// 
        [SecurityCritical,SecurityTreatAsSafe]
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) 
        {
            // If we're told we can skip the channel check, then we must be on channel 
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 

            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 
            {
                base.UpdateResource(channel, skipOnChannelCheck);

                // Read values of properties into local variables 
                Transform3D vTransform = Transform;
 
                // Obtain handles for properties that implement DUCE.IResource 
                DUCE.ResourceHandle hTransform;
                if (vTransform == null || 
                    Object.ReferenceEquals(vTransform, Transform3D.Identity)
                    )
                {
                    hTransform = DUCE.ResourceHandle.Null; 
                }
                else 
                { 
                    hTransform = ((DUCE.IResource)vTransform).GetHandle(channel);
                } 

                // Obtain handles for animated properties
                DUCE.ResourceHandle hNearPlaneDistanceAnimations = GetAnimationResourceHandle(NearPlaneDistanceProperty, channel);
                DUCE.ResourceHandle hFarPlaneDistanceAnimations = GetAnimationResourceHandle(FarPlaneDistanceProperty, channel); 
                DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel);
                DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel); 
                DUCE.ResourceHandle hUpDirectionAnimations = GetAnimationResourceHandle(UpDirectionProperty, channel); 
                DUCE.ResourceHandle hFieldOfViewAnimations = GetAnimationResourceHandle(FieldOfViewProperty, channel);
 
                // Pack & send command packet
                DUCE.MILCMD_PERSPECTIVECAMERA data;
                unsafe
                { 
                    data.Type = MILCMD.MilCmdPerspectiveCamera;
                    data.Handle = _duceResource.GetHandle(channel); 
                    data.htransform = hTransform; 
                    if (hNearPlaneDistanceAnimations.IsNull)
                    { 
                        data.nearPlaneDistance = NearPlaneDistance;
                    }
                    data.hNearPlaneDistanceAnimations = hNearPlaneDistanceAnimations;
                    if (hFarPlaneDistanceAnimations.IsNull) 
                    {
                        data.farPlaneDistance = FarPlaneDistance; 
                    } 
                    data.hFarPlaneDistanceAnimations = hFarPlaneDistanceAnimations;
                    if (hPositionAnimations.IsNull) 
                    {
                        data.position = CompositionResourceManager.Point3DToMilPoint3F(Position);
                    }
                    data.hPositionAnimations = hPositionAnimations; 
                    if (hLookDirectionAnimations.IsNull)
                    { 
                        data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); 
                    }
                    data.hLookDirectionAnimations = hLookDirectionAnimations; 
                    if (hUpDirectionAnimations.IsNull)
                    {
                        data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection);
                    } 
                    data.hUpDirectionAnimations = hUpDirectionAnimations;
                    if (hFieldOfViewAnimations.IsNull) 
                    { 
                        data.fieldOfView = FieldOfView;
                    } 
                    data.hFieldOfViewAnimations = hFieldOfViewAnimations;

                    // Send packed command structure
                    channel.SendCommand( 
                        (byte*)&data,
                        sizeof(DUCE.MILCMD_PERSPECTIVECAMERA)); 
                } 
            }
        } 
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        {

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_PERSPECTIVECAMERA)) 
                {
                    Transform3D vTransform = Transform; 
                    if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); 

                    AddRefOnChannelAnimations(channel); 


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
                } 

                return _duceResource.GetHandle(channel); 
 
        }
        internal override void ReleaseOnChannelCore(DUCE.Channel channel) 
        {

                Debug.Assert(_duceResource.IsOnChannel(channel));
 
                if (_duceResource.ReleaseOnChannel(channel))
                { 
                    Transform3D vTransform = Transform; 
                    if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel);
 
                    ReleaseOnChannelAnimations(channel);

                }
 
        }
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) 
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel); 
        }
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here 
            return _duceResource.GetChannelCount();
        } 
        internal override DUCE.Channel GetChannelCore(int index) 
        {
            // Note that we are in a lock here already. 
            return _duceResource.GetChannel(index);
        }

 
        #endregion Internal Methods
 
        //----------------------------------------------------- 
        //
        //  Internal Properties 
        //
        //-----------------------------------------------------

        #region Internal Properties 

 
 

 
        #endregion Internal Properties

        //-----------------------------------------------------
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------ 

        #region Dependency Properties 

        /// 
        ///     The DependencyProperty for the PerspectiveCamera.FieldOfView property.
        ///  
        public static readonly DependencyProperty FieldOfViewProperty;
 
        #endregion Dependency Properties 

        //----------------------------------------------------- 
        //
        //  Internal Fields
        //
        //------------------------------------------------------ 

        #region Internal Fields 
 

 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();

        internal const double c_FieldOfView = (double)45.0;
 
        #endregion Internal Fields
 
 

        #region Constructors 

        //------------------------------------------------------
        //
        //  Constructors 
        //
        //----------------------------------------------------- 
 
        static PerspectiveCamera()
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime
            // of your app.  (Windows OS Bug #947272) 
            //
 
 
            // Initializations
            Type typeofThis = typeof(PerspectiveCamera); 
            FieldOfViewProperty =
                  RegisterProperty("FieldOfView",
                                   typeof(double),
                                   typeofThis, 
                                   (double)45.0,
                                   new PropertyChangedCallback(FieldOfViewPropertyChanged), 
                                   null, 
                                   /* isIndependentlyAnimated  = */ true,
                                   /* coerceValueCallback */ null); 
        }


 
        #endregion Constructors
 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK