Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / clr / src / BCL / System / Runtime / Serialization / SerializationInfoEnumerator.cs / 1 / SerializationInfoEnumerator.cs
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: SerializationInfoEnumerator ** ** ** Purpose: A formatter-friendly mechanism for walking all of ** the data in a SerializationInfo. Follows the IEnumerator ** mechanism from Collections. ** ** ============================================================*/ namespace System.Runtime.Serialization { using System; using System.Collections; // // The tuple returned by SerializationInfoEnumerator.Current. // [System.Runtime.InteropServices.ComVisible(true)] public struct SerializationEntry { private Type m_type; private Object m_value; private String m_name; public Object Value { get { return m_value; } } public String Name { get { return m_name; } } public Type ObjectType { get { return m_type; } } internal SerializationEntry(String entryName, Object entryValue, Type entryType) { m_value = entryValue; m_name = entryName; m_type = entryType; } } // // A simple enumerator over the values stored in the SerializationInfo. // This does not snapshot the values, it just keeps pointers to the // member variables of the SerializationInfo that created it. // [System.Runtime.InteropServices.ComVisible(true)] public sealed class SerializationInfoEnumerator : IEnumerator { String[] m_members; Object[] m_data; Type[] m_types; int m_numItems; int m_currItem; bool m_current; internal SerializationInfoEnumerator(String[] members, Object[] info, Type[] types, int numItems) { BCLDebug.Assert(members!=null, "[SerializationInfoEnumerator.ctor]members!=null"); BCLDebug.Assert(info!=null, "[SerializationInfoEnumerator.ctor]info!=null"); BCLDebug.Assert(types!=null, "[SerializationInfoEnumerator.ctor]types!=null"); BCLDebug.Assert(numItems>=0, "[SerializationInfoEnumerator.ctor]numItems>=0"); BCLDebug.Assert(members.Length>=numItems, "[SerializationInfoEnumerator.ctor]members.Length>=numItems"); BCLDebug.Assert(info.Length>=numItems, "[SerializationInfoEnumerator.ctor]info.Length>=numItems"); BCLDebug.Assert(types.Length>=numItems, "[SerializationInfoEnumerator.ctor]types.Length>=numItems"); m_members = members; m_data = info; m_types = types; //The MoveNext semantic is much easier if we enforce that [0..m_numItems] are valid entries //in the enumerator, hence we subtract 1. m_numItems = numItems-1; m_currItem = -1; m_current = false; } public bool MoveNext() { if (m_currItemObject IEnumerator.Current { //Actually returns a SerializationEntry get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return (Object)(new SerializationEntry(m_members[m_currItem], m_data[m_currItem], m_types[m_currItem])); } } public SerializationEntry Current { //Actually returns a SerializationEntry get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return (new SerializationEntry(m_members[m_currItem], m_data[m_currItem], m_types[m_currItem])); } } public void Reset() { m_currItem = -1; m_current = false; } public String Name { get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return m_members[m_currItem]; } } public Object Value { get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return m_data[m_currItem]; } } public Type ObjectType { get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return m_types[m_currItem]; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: SerializationInfoEnumerator ** ** ** Purpose: A formatter-friendly mechanism for walking all of ** the data in a SerializationInfo. Follows the IEnumerator ** mechanism from Collections. ** ** ============================================================*/ namespace System.Runtime.Serialization { using System; using System.Collections; // // The tuple returned by SerializationInfoEnumerator.Current. // [System.Runtime.InteropServices.ComVisible(true)] public struct SerializationEntry { private Type m_type; private Object m_value; private String m_name; public Object Value { get { return m_value; } } public String Name { get { return m_name; } } public Type ObjectType { get { return m_type; } } internal SerializationEntry(String entryName, Object entryValue, Type entryType) { m_value = entryValue; m_name = entryName; m_type = entryType; } } // // A simple enumerator over the values stored in the SerializationInfo. // This does not snapshot the values, it just keeps pointers to the // member variables of the SerializationInfo that created it. // [System.Runtime.InteropServices.ComVisible(true)] public sealed class SerializationInfoEnumerator : IEnumerator { String[] m_members; Object[] m_data; Type[] m_types; int m_numItems; int m_currItem; bool m_current; internal SerializationInfoEnumerator(String[] members, Object[] info, Type[] types, int numItems) { BCLDebug.Assert(members!=null, "[SerializationInfoEnumerator.ctor]members!=null"); BCLDebug.Assert(info!=null, "[SerializationInfoEnumerator.ctor]info!=null"); BCLDebug.Assert(types!=null, "[SerializationInfoEnumerator.ctor]types!=null"); BCLDebug.Assert(numItems>=0, "[SerializationInfoEnumerator.ctor]numItems>=0"); BCLDebug.Assert(members.Length>=numItems, "[SerializationInfoEnumerator.ctor]members.Length>=numItems"); BCLDebug.Assert(info.Length>=numItems, "[SerializationInfoEnumerator.ctor]info.Length>=numItems"); BCLDebug.Assert(types.Length>=numItems, "[SerializationInfoEnumerator.ctor]types.Length>=numItems"); m_members = members; m_data = info; m_types = types; //The MoveNext semantic is much easier if we enforce that [0..m_numItems] are valid entries //in the enumerator, hence we subtract 1. m_numItems = numItems-1; m_currItem = -1; m_current = false; } public bool MoveNext() { if (m_currItem Object IEnumerator.Current { //Actually returns a SerializationEntry get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return (Object)(new SerializationEntry(m_members[m_currItem], m_data[m_currItem], m_types[m_currItem])); } } public SerializationEntry Current { //Actually returns a SerializationEntry get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return (new SerializationEntry(m_members[m_currItem], m_data[m_currItem], m_types[m_currItem])); } } public void Reset() { m_currItem = -1; m_current = false; } public String Name { get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return m_members[m_currItem]; } } public Object Value { get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return m_data[m_currItem]; } } public Type ObjectType { get { if (m_current==false) { throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_EnumOpCantHappen")); } return m_types[m_currItem]; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- RegisteredDisposeScript.cs
- XPathDocumentNavigator.cs
- UnsafeNativeMethods.cs
- BehaviorEditorPart.cs
- ProfessionalColors.cs
- coordinatorscratchpad.cs
- PartBasedPackageProperties.cs
- StandardToolWindows.cs
- LineServices.cs
- RectIndependentAnimationStorage.cs
- MouseGestureConverter.cs
- DependencyPropertyConverter.cs
- TypedDatasetGenerator.cs
- TextRenderer.cs
- BitmapCodecInfo.cs
- CollectionViewSource.cs
- KeyPressEvent.cs
- FixedTextView.cs
- SyndicationCategory.cs
- MeasureItemEvent.cs
- RegexGroupCollection.cs
- PasswordBoxAutomationPeer.cs
- _AutoWebProxyScriptEngine.cs
- RadioButtonBaseAdapter.cs
- KnownTypesHelper.cs
- InitiatorServiceModelSecurityTokenRequirement.cs
- CollectionView.cs
- PrintController.cs
- mansign.cs
- SqlConnectionHelper.cs
- AuthenticateEventArgs.cs
- NameValueConfigurationElement.cs
- DataGridViewRowPostPaintEventArgs.cs
- EncoderBestFitFallback.cs
- MaskDescriptors.cs
- ProxyElement.cs
- ListParaClient.cs
- IntSecurity.cs
- LayoutEditorPart.cs
- SqlBulkCopyColumnMappingCollection.cs
- BStrWrapper.cs
- ListItemCollection.cs
- FrameworkReadOnlyPropertyMetadata.cs
- XamlSerializerUtil.cs
- DataGridViewTopLeftHeaderCell.cs
- PageRequestManager.cs
- LocatorBase.cs
- SerializableAttribute.cs
- CommandSet.cs
- PackagePart.cs
- SecUtil.cs
- RegisteredHiddenField.cs
- FrameworkTextComposition.cs
- BinHexDecoder.cs
- XPathAncestorIterator.cs
- DataGridViewRowCancelEventArgs.cs
- UriWriter.cs
- DataIdProcessor.cs
- Stopwatch.cs
- SqlProviderUtilities.cs
- SqlUDTStorage.cs
- RSACryptoServiceProvider.cs
- BuildProviderCollection.cs
- PropertyGeneratedEventArgs.cs
- Vector3DCollection.cs
- RepeaterDataBoundAdapter.cs
- DataGridLinkButton.cs
- BaseInfoTable.cs
- TextFindEngine.cs
- PlaceHolder.cs
- WebPartAuthorizationEventArgs.cs
- OperationContextScope.cs
- ToolStripComboBox.cs
- JsonStringDataContract.cs
- Descriptor.cs
- DataGridViewComboBoxEditingControl.cs
- FormViewCommandEventArgs.cs
- OrderedDictionary.cs
- CounterSampleCalculator.cs
- DatagridviewDisplayedBandsData.cs
- Comparer.cs
- FontSource.cs
- FilterQuery.cs
- XmlSchemaGroup.cs
- ProcessHostFactoryHelper.cs
- SchemaEntity.cs
- SizeAnimationUsingKeyFrames.cs
- LicenseContext.cs
- DataBoundControl.cs
- GenericWebPart.cs
- SimpleWebHandlerParser.cs
- GraphicsContext.cs
- CqlParser.cs
- X509Certificate2Collection.cs
- SizeFConverter.cs
- RelationalExpressions.cs
- SafeCryptoHandles.cs
- HtmlControlAdapter.cs
- ReliableOutputConnection.cs
- Vector3DValueSerializer.cs