IPEndPoint.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / Net / System / Net / IPEndPoint.cs / 1 / IPEndPoint.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Net { 
    using System.Net.Sockets; 
    using System.Globalization;
 
    /// 
    ///    
    ///       Provides an IP address.
    ///     
    /// 
    [Serializable] 
    public class IPEndPoint : EndPoint { 
        /// 
        ///     
        ///       Specifies the minimum acceptable value for the 
        ///       property.
        ///    
        ///  
        public const int MinPort = 0x00000000;
        ///  
        ///     
        ///       Specifies the maximum acceptable value for the 
        ///       property. 
        ///    
        /// 
        public const int MaxPort = 0x0000FFFF;
 
        private IPAddress m_Address;
        private int m_Port; 
 
        internal const int AnyPort = MinPort;
 
        internal static IPEndPoint Any     = new IPEndPoint(IPAddress.Any, AnyPort);
        internal static IPEndPoint IPv6Any = new IPEndPoint(IPAddress.IPv6Any,AnyPort);

 
        /// 
        ///    [To be supplied.] 
        ///  
        public override AddressFamily AddressFamily {
            get { 
                //
                // IPv6 Changes: Always delegate this to the address we are
                //               wrapping.
                // 
                return m_Address.AddressFamily;
            } 
        } 

        ///  
        ///    Creates a new instance of the IPEndPoint class with the specified address and
        ///       port.
        /// 
        public IPEndPoint(long address, int port) { 
            if (!ValidationHelper.ValidateTcpPort(port)) {
                throw new ArgumentOutOfRangeException("port"); 
            } 
            m_Port = port;
            m_Address = new IPAddress(address); 
        }

        /// 
        ///    Creates a new instance of the IPEndPoint class with the specified address and port. 
        /// 
        public IPEndPoint(IPAddress address, int port) { 
            if (address==null) { 
                throw new ArgumentNullException("address");
            } 
            if (!ValidationHelper.ValidateTcpPort(port)) {
                throw new ArgumentOutOfRangeException("port");
            }
            m_Port = port; 
            m_Address = address;
        } 
 
        /// 
        ///     
        ///       Gets or sets the IP address.
        ///    
        /// 
        public IPAddress Address { 
            get {
                return m_Address; 
            } 
            set {
                m_Address = value; 
            }
        }

        ///  
        ///    
        ///       Gets or sets the port. 
        ///     
        /// 
        public int Port { 
            get {
                return m_Port;
            }
            set { 
                if (!ValidationHelper.ValidateTcpPort(value)) {
                    throw new ArgumentOutOfRangeException("value"); 
                } 
                m_Port = value;
            } 
        }


        ///  
        ///    [To be supplied.]
        ///  
        public override string ToString() { 
            return Address.ToString() + ":" + Port.ToString(NumberFormatInfo.InvariantInfo);
        } 

        /// 
        ///    [To be supplied.]
        ///  
        public override SocketAddress Serialize() {
            if ( m_Address.AddressFamily == AddressFamily.InterNetworkV6 ) { 
                // 
                // IPv6 Changes: create a new SocketAddress that is large enough for an
                //               IPv6 address and then pack the address into it. 
                //
                SocketAddress socketAddress = new SocketAddress(this.AddressFamily, SocketAddress.IPv6AddressSize);
                //
                // populate it 
                //
                int port = this.Port; 
                socketAddress[2] = (byte)(port>> 8); 
                socketAddress[3] = (byte)port;
                // 
                // Note: No handling for Flow Information
                //
                socketAddress[4]  = (byte)0;
                socketAddress[5]  = (byte)0; 
                socketAddress[6]  = (byte)0;
                socketAddress[7]  = (byte)0; 
                // 
                // Scope serialization
                // 
                long scope = this.Address.ScopeId;

                socketAddress[24] = (byte)scope;
                socketAddress[25] = (byte)(scope >> 8); 
                socketAddress[26] = (byte)(scope >> 16);
                socketAddress[27] = (byte)(scope >> 24); 
                // 
                // Address serialization
                // 
                byte[] addressBytes = this.Address.GetAddressBytes();

                for ( int i = 0; i < addressBytes.Length; i++ ) {
                    socketAddress[8 + i] = addressBytes[i]; 
                }
 
                GlobalLog.Print("IPEndPoint::Serialize(IPv6): " + this.ToString() ); 

                // 
                // return it
                //
                return socketAddress;
            } 
            else
            { 
                // 
                // create a new SocketAddress
                // 
                SocketAddress socketAddress = new SocketAddress(m_Address.AddressFamily, SocketAddress.IPv4AddressSize);
                //
                // populate it
                // 
                socketAddress[2] = unchecked((byte)(this.Port>> 8));
                socketAddress[3] = unchecked((byte)(this.Port    )); 
 
                socketAddress[4] = unchecked((byte)(this.Address.m_Address    ));
                socketAddress[5] = unchecked((byte)(this.Address.m_Address>> 8)); 
                socketAddress[6] = unchecked((byte)(this.Address.m_Address>>16));
                socketAddress[7] = unchecked((byte)(this.Address.m_Address>>24));

                GlobalLog.Print("IPEndPoint::Serialize: " + this.ToString() ); 

                // 
                // return it 
                //
                return socketAddress; 
            }
        }

        ///  
        ///    [To be supplied.]
        ///  
        public override EndPoint Create(SocketAddress socketAddress) { 
            //
            // validate SocketAddress 
            //
            if (socketAddress.Family != this.AddressFamily) {
                throw new ArgumentException(SR.GetString(SR.net_InvalidAddressFamily, socketAddress.Family.ToString(), this.GetType().FullName, this.AddressFamily.ToString()), "socketAddress");
            } 
            if (socketAddress.Size<8) {
                throw new ArgumentException(SR.GetString(SR.net_InvalidSocketAddressSize, socketAddress.GetType().FullName, this.GetType().FullName), "socketAddress"); 
            } 

            if ( this.AddressFamily == AddressFamily.InterNetworkV6 ) { 
                //
                // IPv6 Changes: Extract the IPv6 Address information from the socket address
                //
                byte[] addr = new byte[IPAddress.IPv6AddressBytes]; 
                for (int i = 0; i < addr.Length; i++)
                { 
                    addr[i] = socketAddress[i + 8]; 
                }
                // 
                // Port
                //
                int port = (int)((socketAddress[2]<<8 & 0xFF00) | (socketAddress[3]));
                // 
                // Scope
                // 
                long scope = (long)((socketAddress[27] << 24) + 
                                    (socketAddress[26] << 16) +
                                    (socketAddress[25] << 8 ) + 
                                    (socketAddress[24]));

                IPEndPoint created = new IPEndPoint(new IPAddress(addr,scope),port);
 
                GlobalLog.Print("IPEndPoint::Create IPv6: " + this.ToString() + " -> " + created.ToString() );
 
                return created; 
            }
            else 
            {

                //
                // strip out of SocketAddress information on the EndPoint 
                //
                int port = (int)( 
                        (socketAddress[2]<<8 & 0xFF00) | 
                        (socketAddress[3])
                        ); 

                long address = (long)(
                        (socketAddress[4]     & 0x000000FF) |
                        (socketAddress[5]<<8  & 0x0000FF00) | 
                        (socketAddress[6]<<16 & 0x00FF0000) |
                        (socketAddress[7]<<24) 
                        ) & 0x00000000FFFFFFFF; 

                IPEndPoint created = new IPEndPoint(address, port); 

                GlobalLog.Print("IPEndPoint::Create: " + this.ToString() + " -> " + created.ToString() );

                // 
                // return it
                // 
                return created; 
            }
        } 


        //UEUE
        public override bool Equals(object comparand) { 
            if (!(comparand is IPEndPoint)) {
                return false; 
            } 
            return ((IPEndPoint)comparand).m_Address.Equals(m_Address) && ((IPEndPoint)comparand).m_Port==m_Port;
        } 

        //UEUE
        public override int GetHashCode() {
            return m_Address.GetHashCode() ^ m_Port; 
        }
 
        // For security, we need to be able to take an IPEndPoint and make a copy that's immutable and not derived. 
        internal IPEndPoint Snapshot()
        { 
            return new IPEndPoint(Address.Snapshot(), Port);
        }
    } // class IPEndPoint
} // namespace System.Net 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Net { 
    using System.Net.Sockets; 
    using System.Globalization;
 
    /// 
    ///    
    ///       Provides an IP address.
    ///     
    /// 
    [Serializable] 
    public class IPEndPoint : EndPoint { 
        /// 
        ///     
        ///       Specifies the minimum acceptable value for the 
        ///       property.
        ///    
        ///  
        public const int MinPort = 0x00000000;
        ///  
        ///     
        ///       Specifies the maximum acceptable value for the 
        ///       property. 
        ///    
        /// 
        public const int MaxPort = 0x0000FFFF;
 
        private IPAddress m_Address;
        private int m_Port; 
 
        internal const int AnyPort = MinPort;
 
        internal static IPEndPoint Any     = new IPEndPoint(IPAddress.Any, AnyPort);
        internal static IPEndPoint IPv6Any = new IPEndPoint(IPAddress.IPv6Any,AnyPort);

 
        /// 
        ///    [To be supplied.] 
        ///  
        public override AddressFamily AddressFamily {
            get { 
                //
                // IPv6 Changes: Always delegate this to the address we are
                //               wrapping.
                // 
                return m_Address.AddressFamily;
            } 
        } 

        ///  
        ///    Creates a new instance of the IPEndPoint class with the specified address and
        ///       port.
        /// 
        public IPEndPoint(long address, int port) { 
            if (!ValidationHelper.ValidateTcpPort(port)) {
                throw new ArgumentOutOfRangeException("port"); 
            } 
            m_Port = port;
            m_Address = new IPAddress(address); 
        }

        /// 
        ///    Creates a new instance of the IPEndPoint class with the specified address and port. 
        /// 
        public IPEndPoint(IPAddress address, int port) { 
            if (address==null) { 
                throw new ArgumentNullException("address");
            } 
            if (!ValidationHelper.ValidateTcpPort(port)) {
                throw new ArgumentOutOfRangeException("port");
            }
            m_Port = port; 
            m_Address = address;
        } 
 
        /// 
        ///     
        ///       Gets or sets the IP address.
        ///    
        /// 
        public IPAddress Address { 
            get {
                return m_Address; 
            } 
            set {
                m_Address = value; 
            }
        }

        ///  
        ///    
        ///       Gets or sets the port. 
        ///     
        /// 
        public int Port { 
            get {
                return m_Port;
            }
            set { 
                if (!ValidationHelper.ValidateTcpPort(value)) {
                    throw new ArgumentOutOfRangeException("value"); 
                } 
                m_Port = value;
            } 
        }


        ///  
        ///    [To be supplied.]
        ///  
        public override string ToString() { 
            return Address.ToString() + ":" + Port.ToString(NumberFormatInfo.InvariantInfo);
        } 

        /// 
        ///    [To be supplied.]
        ///  
        public override SocketAddress Serialize() {
            if ( m_Address.AddressFamily == AddressFamily.InterNetworkV6 ) { 
                // 
                // IPv6 Changes: create a new SocketAddress that is large enough for an
                //               IPv6 address and then pack the address into it. 
                //
                SocketAddress socketAddress = new SocketAddress(this.AddressFamily, SocketAddress.IPv6AddressSize);
                //
                // populate it 
                //
                int port = this.Port; 
                socketAddress[2] = (byte)(port>> 8); 
                socketAddress[3] = (byte)port;
                // 
                // Note: No handling for Flow Information
                //
                socketAddress[4]  = (byte)0;
                socketAddress[5]  = (byte)0; 
                socketAddress[6]  = (byte)0;
                socketAddress[7]  = (byte)0; 
                // 
                // Scope serialization
                // 
                long scope = this.Address.ScopeId;

                socketAddress[24] = (byte)scope;
                socketAddress[25] = (byte)(scope >> 8); 
                socketAddress[26] = (byte)(scope >> 16);
                socketAddress[27] = (byte)(scope >> 24); 
                // 
                // Address serialization
                // 
                byte[] addressBytes = this.Address.GetAddressBytes();

                for ( int i = 0; i < addressBytes.Length; i++ ) {
                    socketAddress[8 + i] = addressBytes[i]; 
                }
 
                GlobalLog.Print("IPEndPoint::Serialize(IPv6): " + this.ToString() ); 

                // 
                // return it
                //
                return socketAddress;
            } 
            else
            { 
                // 
                // create a new SocketAddress
                // 
                SocketAddress socketAddress = new SocketAddress(m_Address.AddressFamily, SocketAddress.IPv4AddressSize);
                //
                // populate it
                // 
                socketAddress[2] = unchecked((byte)(this.Port>> 8));
                socketAddress[3] = unchecked((byte)(this.Port    )); 
 
                socketAddress[4] = unchecked((byte)(this.Address.m_Address    ));
                socketAddress[5] = unchecked((byte)(this.Address.m_Address>> 8)); 
                socketAddress[6] = unchecked((byte)(this.Address.m_Address>>16));
                socketAddress[7] = unchecked((byte)(this.Address.m_Address>>24));

                GlobalLog.Print("IPEndPoint::Serialize: " + this.ToString() ); 

                // 
                // return it 
                //
                return socketAddress; 
            }
        }

        ///  
        ///    [To be supplied.]
        ///  
        public override EndPoint Create(SocketAddress socketAddress) { 
            //
            // validate SocketAddress 
            //
            if (socketAddress.Family != this.AddressFamily) {
                throw new ArgumentException(SR.GetString(SR.net_InvalidAddressFamily, socketAddress.Family.ToString(), this.GetType().FullName, this.AddressFamily.ToString()), "socketAddress");
            } 
            if (socketAddress.Size<8) {
                throw new ArgumentException(SR.GetString(SR.net_InvalidSocketAddressSize, socketAddress.GetType().FullName, this.GetType().FullName), "socketAddress"); 
            } 

            if ( this.AddressFamily == AddressFamily.InterNetworkV6 ) { 
                //
                // IPv6 Changes: Extract the IPv6 Address information from the socket address
                //
                byte[] addr = new byte[IPAddress.IPv6AddressBytes]; 
                for (int i = 0; i < addr.Length; i++)
                { 
                    addr[i] = socketAddress[i + 8]; 
                }
                // 
                // Port
                //
                int port = (int)((socketAddress[2]<<8 & 0xFF00) | (socketAddress[3]));
                // 
                // Scope
                // 
                long scope = (long)((socketAddress[27] << 24) + 
                                    (socketAddress[26] << 16) +
                                    (socketAddress[25] << 8 ) + 
                                    (socketAddress[24]));

                IPEndPoint created = new IPEndPoint(new IPAddress(addr,scope),port);
 
                GlobalLog.Print("IPEndPoint::Create IPv6: " + this.ToString() + " -> " + created.ToString() );
 
                return created; 
            }
            else 
            {

                //
                // strip out of SocketAddress information on the EndPoint 
                //
                int port = (int)( 
                        (socketAddress[2]<<8 & 0xFF00) | 
                        (socketAddress[3])
                        ); 

                long address = (long)(
                        (socketAddress[4]     & 0x000000FF) |
                        (socketAddress[5]<<8  & 0x0000FF00) | 
                        (socketAddress[6]<<16 & 0x00FF0000) |
                        (socketAddress[7]<<24) 
                        ) & 0x00000000FFFFFFFF; 

                IPEndPoint created = new IPEndPoint(address, port); 

                GlobalLog.Print("IPEndPoint::Create: " + this.ToString() + " -> " + created.ToString() );

                // 
                // return it
                // 
                return created; 
            }
        } 


        //UEUE
        public override bool Equals(object comparand) { 
            if (!(comparand is IPEndPoint)) {
                return false; 
            } 
            return ((IPEndPoint)comparand).m_Address.Equals(m_Address) && ((IPEndPoint)comparand).m_Port==m_Port;
        } 

        //UEUE
        public override int GetHashCode() {
            return m_Address.GetHashCode() ^ m_Port; 
        }
 
        // For security, we need to be able to take an IPEndPoint and make a copy that's immutable and not derived. 
        internal IPEndPoint Snapshot()
        { 
            return new IPEndPoint(Address.Snapshot(), Port);
        }
    } // class IPEndPoint
} // namespace System.Net 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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