SiblingIterators.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / XmlUtils / System / Xml / Xsl / Runtime / SiblingIterators.cs / 1 / SiblingIterators.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// [....] 
//-----------------------------------------------------------------------------
using System; 
using System.Xml; 
using System.Xml.XPath;
using System.Xml.Schema; 
using System.Diagnostics;
using System.Collections;
using System.ComponentModel;
 
namespace System.Xml.Xsl.Runtime {
 
    ///  
    /// Iterate over all following-sibling content nodes.
    ///  
    [EditorBrowsable(EditorBrowsableState.Never)]
    public struct FollowingSiblingIterator {
        private XmlNavigatorFilter filter;
        private XPathNavigator navCurrent; 

        ///  
        /// Initialize the FollowingSiblingIterator. 
        /// 
        public void Create(XPathNavigator context, XmlNavigatorFilter filter) { 
            this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context);
            this.filter = filter;
        }
 
        /// 
        /// Position the iterator on the next following-sibling node.  Return true if such a node exists and 
        /// set Current property.  Otherwise, return false (Current property is undefined). 
        /// 
        public bool MoveNext() { 
            return this.filter.MoveToFollowingSibling(this.navCurrent);
        }

        ///  
        /// Return the current result navigator.  This is only defined after MoveNext() has returned true.
        ///  
        public XPathNavigator Current { 
            get { return this.navCurrent; }
        } 
    }


    ///  
    /// Iterate over child following-sibling nodes.  This is a simple variation on the ContentMergeIterator, so use containment
    /// to reuse its code (can't use inheritance with structures). 
    ///  
    [EditorBrowsable(EditorBrowsableState.Never)]
    public struct FollowingSiblingMergeIterator { 
        private ContentMergeIterator wrapped;

        /// 
        /// Initialize the FollowingSiblingMergeIterator. 
        /// 
        public void Create(XmlNavigatorFilter filter) { 
            this.wrapped.Create(filter); 
        }
 
        /// 
        /// Position this iterator to the next content or sibling node.  Return IteratorResult.NoMoreNodes if there are
        /// no more content or sibling nodes.  Return IteratorResult.NeedInputNode if the next input node needs to be
        /// fetched first.  Return IteratorResult.HaveCurrent if the Current property is set to the next node in the 
        /// iteration.
        ///  
        public IteratorResult MoveNext(XPathNavigator navigator) { 
            return this.wrapped.MoveNext(navigator, false);
        } 

        /// 
        /// Return the current result navigator.  This is only defined after MoveNext() has returned IteratorResult.HaveCurrent.
        ///  
        public XPathNavigator Current {
            get { return this.wrapped.Current; } 
        } 
    }
 

    /// 
    /// Iterate over all preceding nodes according to XPath preceding axis rules, returning nodes in reverse
    /// document order. 
    /// 
    [EditorBrowsable(EditorBrowsableState.Never)] 
    public struct PrecedingSiblingIterator { 
        private XmlNavigatorFilter filter;
        private XPathNavigator navCurrent; 

        /// 
        /// Initialize the PrecedingSiblingIterator.
        ///  
        public void Create(XPathNavigator context, XmlNavigatorFilter filter) {
            this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); 
            this.filter = filter; 
        }
 
        /// 
        /// Return true if the Current property is set to the next Preceding node in reverse document order.
        /// 
        public bool MoveNext() { 
            return this.filter.MoveToPreviousSibling(this.navCurrent);
        } 
 
        /// 
        /// Return the current result navigator.  This is only defined after MoveNext() has returned true. 
        /// 
        public XPathNavigator Current {
            get { return this.navCurrent; }
        } 
    }
 
 
    /// 
    /// Iterate over all preceding-sibling content nodes in document order. 
    /// 
    [EditorBrowsable(EditorBrowsableState.Never)]
    public struct PrecedingSiblingDocOrderIterator {
        private XmlNavigatorFilter filter; 
        private XPathNavigator navCurrent, navEnd;
        private bool needFirst, useCompPos; 
 
        /// 
        /// Initialize the PrecedingSiblingDocOrderIterator. 
        /// 
        public void Create(XPathNavigator context, XmlNavigatorFilter filter) {
            this.filter = filter;
            this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); 
            this.navEnd = XmlQueryRuntime.SyncToNavigator(this.navEnd, context);
            this.needFirst = true; 
 
            // If the context node will be filtered out, then use ComparePosition to
            // determine when the context node has been passed by.  Otherwise, IsSamePosition 
            // is sufficient to determine when the context node has been reached.
            this.useCompPos = this.filter.IsFiltered(context);
        }
 
        /// 
        /// Position the iterator on the next preceding-sibling node.  Return true if such a node exists and 
        /// set Current property.  Otherwise, return false (Current property is undefined). 
        /// 
        public bool MoveNext() { 
            if (this.needFirst) {
                // Get first matching preceding-sibling node
                if (!this.navCurrent.MoveToParent())
                    return false; 

                if (!this.filter.MoveToContent(this.navCurrent)) 
                    return false; 

                this.needFirst = false; 
            }
            else {
                // Get next matching preceding-sibling node
                if (!this.filter.MoveToFollowingSibling(this.navCurrent)) 
                    return false;
            } 
 
            // Accept matching sibling only if it precedes navEnd in document order
            if (this.useCompPos) 
                return (this.navCurrent.ComparePosition(this.navEnd) == XmlNodeOrder.Before);

            if (this.navCurrent.IsSamePosition(this.navEnd)) {
                // Found the original context node, so iteration is complete.  If MoveNext 
                // is called again, use ComparePosition so that false will continue to be
                // returned. 
                this.useCompPos = true; 
                return false;
            } 

            return true;
        }
 
        /// 
        /// Return the current result navigator.  This is only defined after MoveNext() has returned true. 
        ///  
        public XPathNavigator Current {
            get { return this.navCurrent; } 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// [....] 
//-----------------------------------------------------------------------------
using System; 
using System.Xml; 
using System.Xml.XPath;
using System.Xml.Schema; 
using System.Diagnostics;
using System.Collections;
using System.ComponentModel;
 
namespace System.Xml.Xsl.Runtime {
 
    ///  
    /// Iterate over all following-sibling content nodes.
    ///  
    [EditorBrowsable(EditorBrowsableState.Never)]
    public struct FollowingSiblingIterator {
        private XmlNavigatorFilter filter;
        private XPathNavigator navCurrent; 

        ///  
        /// Initialize the FollowingSiblingIterator. 
        /// 
        public void Create(XPathNavigator context, XmlNavigatorFilter filter) { 
            this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context);
            this.filter = filter;
        }
 
        /// 
        /// Position the iterator on the next following-sibling node.  Return true if such a node exists and 
        /// set Current property.  Otherwise, return false (Current property is undefined). 
        /// 
        public bool MoveNext() { 
            return this.filter.MoveToFollowingSibling(this.navCurrent);
        }

        ///  
        /// Return the current result navigator.  This is only defined after MoveNext() has returned true.
        ///  
        public XPathNavigator Current { 
            get { return this.navCurrent; }
        } 
    }


    ///  
    /// Iterate over child following-sibling nodes.  This is a simple variation on the ContentMergeIterator, so use containment
    /// to reuse its code (can't use inheritance with structures). 
    ///  
    [EditorBrowsable(EditorBrowsableState.Never)]
    public struct FollowingSiblingMergeIterator { 
        private ContentMergeIterator wrapped;

        /// 
        /// Initialize the FollowingSiblingMergeIterator. 
        /// 
        public void Create(XmlNavigatorFilter filter) { 
            this.wrapped.Create(filter); 
        }
 
        /// 
        /// Position this iterator to the next content or sibling node.  Return IteratorResult.NoMoreNodes if there are
        /// no more content or sibling nodes.  Return IteratorResult.NeedInputNode if the next input node needs to be
        /// fetched first.  Return IteratorResult.HaveCurrent if the Current property is set to the next node in the 
        /// iteration.
        ///  
        public IteratorResult MoveNext(XPathNavigator navigator) { 
            return this.wrapped.MoveNext(navigator, false);
        } 

        /// 
        /// Return the current result navigator.  This is only defined after MoveNext() has returned IteratorResult.HaveCurrent.
        ///  
        public XPathNavigator Current {
            get { return this.wrapped.Current; } 
        } 
    }
 

    /// 
    /// Iterate over all preceding nodes according to XPath preceding axis rules, returning nodes in reverse
    /// document order. 
    /// 
    [EditorBrowsable(EditorBrowsableState.Never)] 
    public struct PrecedingSiblingIterator { 
        private XmlNavigatorFilter filter;
        private XPathNavigator navCurrent; 

        /// 
        /// Initialize the PrecedingSiblingIterator.
        ///  
        public void Create(XPathNavigator context, XmlNavigatorFilter filter) {
            this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); 
            this.filter = filter; 
        }
 
        /// 
        /// Return true if the Current property is set to the next Preceding node in reverse document order.
        /// 
        public bool MoveNext() { 
            return this.filter.MoveToPreviousSibling(this.navCurrent);
        } 
 
        /// 
        /// Return the current result navigator.  This is only defined after MoveNext() has returned true. 
        /// 
        public XPathNavigator Current {
            get { return this.navCurrent; }
        } 
    }
 
 
    /// 
    /// Iterate over all preceding-sibling content nodes in document order. 
    /// 
    [EditorBrowsable(EditorBrowsableState.Never)]
    public struct PrecedingSiblingDocOrderIterator {
        private XmlNavigatorFilter filter; 
        private XPathNavigator navCurrent, navEnd;
        private bool needFirst, useCompPos; 
 
        /// 
        /// Initialize the PrecedingSiblingDocOrderIterator. 
        /// 
        public void Create(XPathNavigator context, XmlNavigatorFilter filter) {
            this.filter = filter;
            this.navCurrent = XmlQueryRuntime.SyncToNavigator(this.navCurrent, context); 
            this.navEnd = XmlQueryRuntime.SyncToNavigator(this.navEnd, context);
            this.needFirst = true; 
 
            // If the context node will be filtered out, then use ComparePosition to
            // determine when the context node has been passed by.  Otherwise, IsSamePosition 
            // is sufficient to determine when the context node has been reached.
            this.useCompPos = this.filter.IsFiltered(context);
        }
 
        /// 
        /// Position the iterator on the next preceding-sibling node.  Return true if such a node exists and 
        /// set Current property.  Otherwise, return false (Current property is undefined). 
        /// 
        public bool MoveNext() { 
            if (this.needFirst) {
                // Get first matching preceding-sibling node
                if (!this.navCurrent.MoveToParent())
                    return false; 

                if (!this.filter.MoveToContent(this.navCurrent)) 
                    return false; 

                this.needFirst = false; 
            }
            else {
                // Get next matching preceding-sibling node
                if (!this.filter.MoveToFollowingSibling(this.navCurrent)) 
                    return false;
            } 
 
            // Accept matching sibling only if it precedes navEnd in document order
            if (this.useCompPos) 
                return (this.navCurrent.ComparePosition(this.navEnd) == XmlNodeOrder.Before);

            if (this.navCurrent.IsSamePosition(this.navEnd)) {
                // Found the original context node, so iteration is complete.  If MoveNext 
                // is called again, use ComparePosition so that false will continue to be
                // returned. 
                this.useCompPos = true; 
                return false;
            } 

            return true;
        }
 
        /// 
        /// Return the current result navigator.  This is only defined after MoveNext() has returned true. 
        ///  
        public XPathNavigator Current {
            get { return this.navCurrent; } 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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