ConversionContext.cs source code in C# .NET

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Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / ndp / fx / src / DataEntity / System / Data / Common / Utils / Boolean / ConversionContext.cs / 1 / ConversionContext.cs

                            //---------------------------------------------------------------------- 
// 
//      Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
// @owner [....]
// @backupOwner [....] 
//--------------------------------------------------------------------- 

using System; 
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics; 

namespace System.Data.Common.Utils.Boolean 
{ 
    /// 
    /// Manages state used to translate BoolExpr to decision diagram vertices and back again. 
    /// Specializations exist for generic and DomainConstraint expressions.
    /// 
    internal abstract class ConversionContext
    { 
        /// 
        /// Gets the solver instance associated with this conversion context. Used to reterieve 
        /// canonical Decision Diagram vertices for this context. 
        /// 
        internal readonly Solver Solver = new Solver(); 

        /// 
        /// Given a term in BoolExpr, returns the corresponding decision diagram vertex.
        ///  
        internal abstract Vertex TranslateTermToVertex(TermExpr term);
 
        ///  
        /// Describes a vertex as a series of literal->vertex successors such that the literal
        /// logically implies the given vertex successor. 
        /// 
        internal abstract IEnumerable> GetSuccessors(Vertex vertex);
    }
 
    /// 
    /// VertexLiteral pair, used for ConversionContext.GetSuccessors 
    ///  
    internal sealed class LiteralVertexPair
    { 
        internal readonly Vertex Vertex;
        internal readonly Literal Literal;

        internal LiteralVertexPair(Vertex vertex, Literal literal) 
        {
            this.Vertex = vertex; 
            this.Literal = literal; 
        }
    } 

    /// 
    /// Generic implementation of a ConversionContext
    ///  
    internal sealed class GenericConversionContext : ConversionContext
    { 
        readonly Dictionary, int> _variableMap = new Dictionary, int>(); 
        Dictionary> _inverseVariableMap;
 
        internal override Vertex TranslateTermToVertex(TermExpr term)
        {
            int variable;
            if (!_variableMap.TryGetValue(term, out variable)) 
            {
                variable = Solver.CreateVariable(); 
                _variableMap.Add(term, variable); 
            }
            return Solver.CreateLeafVertex(variable, Solver.BooleanVariableChildren); 
        }

        internal override IEnumerable> GetSuccessors(Vertex vertex)
        { 
            LiteralVertexPair[] successors = new LiteralVertexPair[2];
 
            Debug.Assert(2 == vertex.Children.Length); 
            Vertex then = vertex.Children[0];
            Vertex @else = vertex.Children[1]; 

            // get corresponding term expression
            InitializeInverseVariableMap();
            TermExpr term = _inverseVariableMap[vertex.Variable]; 

            // add positive successor (then) 
            Literal literal = new Literal(term, true); 
            successors[0] = new LiteralVertexPair(then, literal);
 
            // add negative successor (else)
            literal = literal.MakeNegated();
            successors[1] = new LiteralVertexPair(@else, literal);
            return successors; 
        }
 
        private void InitializeInverseVariableMap() 
        {
            if (null == _inverseVariableMap) 
            {
                _inverseVariableMap = _variableMap.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
            }
        } 
    }
 
    ///  
    /// Specialization of ConversionContext for DomainConstraint BoolExpr
    ///  
    internal sealed class DomainConstraintConversionContext : ConversionContext>
    {
        /// 
        /// A map from domain variables to decision diagram variables. 
        /// 
        readonly Dictionary, int> _domainVariableToRobddVariableMap = 
            new Dictionary, int>(); 
        Dictionary> _inverseMap;
 
        /// 
        /// Translates a domain constraint term to an N-ary DD vertex.
        /// 
        internal override Vertex TranslateTermToVertex(TermExpr> term) 
        {
            var range = term.Identifier.Range; 
            var domainVariable = term.Identifier.Variable; 
            var domain = domainVariable.Domain;
 
            if (range.All(element => !domain.Contains(element)))
            {
                // trivially false
                return Vertex.Zero; 
            }
 
            if (domain.All(element => range.Contains(element))) 
            {
                // trivially true 
                return Vertex.One;
            }

            // determine assignments for this constraints (if the range contains a value in the domain, '1', else '0') 
            Vertex[] children = domain.Select(element => range.Contains(element) ? Vertex.One : Vertex.Zero).ToArray();
 
            // see if we know this variable 
            int robddVariable;
            if (!_domainVariableToRobddVariableMap.TryGetValue(domainVariable, out robddVariable)) 
            {
                robddVariable = Solver.CreateVariable();
                _domainVariableToRobddVariableMap[domainVariable] = robddVariable;
            } 

            // create a new vertex with the given assignments 
            return Solver.CreateLeafVertex(robddVariable, children); 
        }
 
        internal override IEnumerable>> GetSuccessors(Vertex vertex)
        {
            InitializeInverseMap();
            var domainVariable = _inverseMap[vertex.Variable]; 

            // since vertex children are ordinally aligned with domain, handle domain as array 
            var domain = domainVariable.Domain.ToArray(); 

            // foreach unique successor vertex, build up range 
            Dictionary> vertexToRange = new Dictionary>();

            for (int i = 0; i < vertex.Children.Length; i++)
            { 
                Vertex successorVertex = vertex.Children[i];
                Set range; 
                if (!vertexToRange.TryGetValue(successorVertex, out range)) 
                {
                    range = new Set(domainVariable.Domain.Comparer); 
                    vertexToRange.Add(successorVertex, range);
                }
                range.Add(domain[i]);
            } 

            foreach (var vertexRange in vertexToRange) 
            { 
                var successorVertex = vertexRange.Key;
                var range = vertexRange.Value; 

                // construct a DomainConstraint including the given range
                var constraint = new DomainConstraint(domainVariable, range.MakeReadOnly());
                var literal = new Literal>( 
                    new TermExpr>(constraint), true);
 
                yield return new LiteralVertexPair>(successorVertex, literal); 
            }
        } 

        private void InitializeInverseMap()
        {
            if (null == _inverseMap) 
            {
                _inverseMap = _domainVariableToRobddVariableMap.ToDictionary(kvp => kvp.Value, kvp => kvp.Key); 
            } 
        }
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//---------------------------------------------------------------------- 
// 
//      Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
// @owner [....]
// @backupOwner [....] 
//--------------------------------------------------------------------- 

using System; 
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics; 

namespace System.Data.Common.Utils.Boolean 
{ 
    /// 
    /// Manages state used to translate BoolExpr to decision diagram vertices and back again. 
    /// Specializations exist for generic and DomainConstraint expressions.
    /// 
    internal abstract class ConversionContext
    { 
        /// 
        /// Gets the solver instance associated with this conversion context. Used to reterieve 
        /// canonical Decision Diagram vertices for this context. 
        /// 
        internal readonly Solver Solver = new Solver(); 

        /// 
        /// Given a term in BoolExpr, returns the corresponding decision diagram vertex.
        ///  
        internal abstract Vertex TranslateTermToVertex(TermExpr term);
 
        ///  
        /// Describes a vertex as a series of literal->vertex successors such that the literal
        /// logically implies the given vertex successor. 
        /// 
        internal abstract IEnumerable> GetSuccessors(Vertex vertex);
    }
 
    /// 
    /// VertexLiteral pair, used for ConversionContext.GetSuccessors 
    ///  
    internal sealed class LiteralVertexPair
    { 
        internal readonly Vertex Vertex;
        internal readonly Literal Literal;

        internal LiteralVertexPair(Vertex vertex, Literal literal) 
        {
            this.Vertex = vertex; 
            this.Literal = literal; 
        }
    } 

    /// 
    /// Generic implementation of a ConversionContext
    ///  
    internal sealed class GenericConversionContext : ConversionContext
    { 
        readonly Dictionary, int> _variableMap = new Dictionary, int>(); 
        Dictionary> _inverseVariableMap;
 
        internal override Vertex TranslateTermToVertex(TermExpr term)
        {
            int variable;
            if (!_variableMap.TryGetValue(term, out variable)) 
            {
                variable = Solver.CreateVariable(); 
                _variableMap.Add(term, variable); 
            }
            return Solver.CreateLeafVertex(variable, Solver.BooleanVariableChildren); 
        }

        internal override IEnumerable> GetSuccessors(Vertex vertex)
        { 
            LiteralVertexPair[] successors = new LiteralVertexPair[2];
 
            Debug.Assert(2 == vertex.Children.Length); 
            Vertex then = vertex.Children[0];
            Vertex @else = vertex.Children[1]; 

            // get corresponding term expression
            InitializeInverseVariableMap();
            TermExpr term = _inverseVariableMap[vertex.Variable]; 

            // add positive successor (then) 
            Literal literal = new Literal(term, true); 
            successors[0] = new LiteralVertexPair(then, literal);
 
            // add negative successor (else)
            literal = literal.MakeNegated();
            successors[1] = new LiteralVertexPair(@else, literal);
            return successors; 
        }
 
        private void InitializeInverseVariableMap() 
        {
            if (null == _inverseVariableMap) 
            {
                _inverseVariableMap = _variableMap.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
            }
        } 
    }
 
    ///  
    /// Specialization of ConversionContext for DomainConstraint BoolExpr
    ///  
    internal sealed class DomainConstraintConversionContext : ConversionContext>
    {
        /// 
        /// A map from domain variables to decision diagram variables. 
        /// 
        readonly Dictionary, int> _domainVariableToRobddVariableMap = 
            new Dictionary, int>(); 
        Dictionary> _inverseMap;
 
        /// 
        /// Translates a domain constraint term to an N-ary DD vertex.
        /// 
        internal override Vertex TranslateTermToVertex(TermExpr> term) 
        {
            var range = term.Identifier.Range; 
            var domainVariable = term.Identifier.Variable; 
            var domain = domainVariable.Domain;
 
            if (range.All(element => !domain.Contains(element)))
            {
                // trivially false
                return Vertex.Zero; 
            }
 
            if (domain.All(element => range.Contains(element))) 
            {
                // trivially true 
                return Vertex.One;
            }

            // determine assignments for this constraints (if the range contains a value in the domain, '1', else '0') 
            Vertex[] children = domain.Select(element => range.Contains(element) ? Vertex.One : Vertex.Zero).ToArray();
 
            // see if we know this variable 
            int robddVariable;
            if (!_domainVariableToRobddVariableMap.TryGetValue(domainVariable, out robddVariable)) 
            {
                robddVariable = Solver.CreateVariable();
                _domainVariableToRobddVariableMap[domainVariable] = robddVariable;
            } 

            // create a new vertex with the given assignments 
            return Solver.CreateLeafVertex(robddVariable, children); 
        }
 
        internal override IEnumerable>> GetSuccessors(Vertex vertex)
        {
            InitializeInverseMap();
            var domainVariable = _inverseMap[vertex.Variable]; 

            // since vertex children are ordinally aligned with domain, handle domain as array 
            var domain = domainVariable.Domain.ToArray(); 

            // foreach unique successor vertex, build up range 
            Dictionary> vertexToRange = new Dictionary>();

            for (int i = 0; i < vertex.Children.Length; i++)
            { 
                Vertex successorVertex = vertex.Children[i];
                Set range; 
                if (!vertexToRange.TryGetValue(successorVertex, out range)) 
                {
                    range = new Set(domainVariable.Domain.Comparer); 
                    vertexToRange.Add(successorVertex, range);
                }
                range.Add(domain[i]);
            } 

            foreach (var vertexRange in vertexToRange) 
            { 
                var successorVertex = vertexRange.Key;
                var range = vertexRange.Value; 

                // construct a DomainConstraint including the given range
                var constraint = new DomainConstraint(domainVariable, range.MakeReadOnly());
                var literal = new Literal>( 
                    new TermExpr>(constraint), true);
 
                yield return new LiteralVertexPair>(successorVertex, literal); 
            }
        } 

        private void InitializeInverseMap()
        {
            if (null == _inverseMap) 
            {
                _inverseMap = _domainVariableToRobddVariableMap.ToDictionary(kvp => kvp.Value, kvp => kvp.Key); 
            } 
        }
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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