Drawing.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media / Generated / Drawing.cs / 1 / Drawing.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    abstract partial class Drawing : Animatable, DUCE.IResource
    { 
        //----------------------------------------------------- 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new Drawing Clone()
        {
            return (Drawing)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new Drawing CloneCurrentValue()
        {
            return (Drawing)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //----------------------------------------------------- 
 

 

        #region Public Properties

 

        #endregion Public Properties 
 
        //------------------------------------------------------
        // 
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
 

 

        #endregion ProtectedMethods

        //----------------------------------------------------- 
        //
        //  Internal Methods 
        // 
        //------------------------------------------------------
 
        #region Internal Methods


        internal abstract DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel); 

        ///  
        /// AddRefOnChannel 
        /// 
        DUCE.ResourceHandle DUCE.IResource.AddRefOnChannel(DUCE.Channel channel) 
        {
            // Reconsider the need for this lock when removing the MultiChannelResource.
            using (CompositionEngineLock.Acquire())
            { 
                return AddRefOnChannelCore(channel);
            } 
        } 
        internal abstract void ReleaseOnChannelCore(DUCE.Channel channel);
 
        /// 
        /// ReleaseOnChannel
        /// 
        void DUCE.IResource.ReleaseOnChannel(DUCE.Channel channel) 
        {
            // Reconsider the need for this lock when removing the MultiChannelResource. 
            using (CompositionEngineLock.Acquire()) 
            {
                ReleaseOnChannelCore(channel); 
            }
        }
        internal abstract DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel);
 
        /// 
        /// GetHandle 
        ///  
        DUCE.ResourceHandle DUCE.IResource.GetHandle(DUCE.Channel channel)
        { 
            DUCE.ResourceHandle handle;

            using (CompositionEngineLock.Acquire())
            { 
                handle = GetHandleCore(channel);
            } 
 
            return handle;
        } 
        internal abstract int GetChannelCountCore();

        /// 
        /// GetChannelCount 
        /// 
        int DUCE.IResource.GetChannelCount() 
        { 
            // must already be in composition lock here
            return GetChannelCountCore(); 
        }
        internal abstract DUCE.Channel GetChannelCore(int index);

        ///  
        /// GetChannel
        ///  
        DUCE.Channel DUCE.IResource.GetChannel(int index) 
        {
            // must already be in composition lock here 
            return GetChannelCore(index);
        }

 
        #endregion Internal Methods
 
        //----------------------------------------------------- 
        //
        //  Internal Properties 
        //
        //-----------------------------------------------------

        #region Internal Properties 

 
 

 
        #endregion Internal Properties

        //-----------------------------------------------------
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------ 

        #region Dependency Properties 



        #endregion Dependency Properties 

        //----------------------------------------------------- 
        // 
        //  Internal Fields
        // 
        //------------------------------------------------------

        #region Internal Fields
 

 
 

 

        #endregion Internal Fields

 

        #region Constructors 
 
        //------------------------------------------------------
        // 
        //  Constructors
        //
        //-----------------------------------------------------
 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    abstract partial class Drawing : Animatable, DUCE.IResource
    { 
        //----------------------------------------------------- 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new Drawing Clone()
        {
            return (Drawing)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new Drawing CloneCurrentValue()
        {
            return (Drawing)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //----------------------------------------------------- 
 

 

        #region Public Properties

 

        #endregion Public Properties 
 
        //------------------------------------------------------
        // 
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
 

 

        #endregion ProtectedMethods

        //----------------------------------------------------- 
        //
        //  Internal Methods 
        // 
        //------------------------------------------------------
 
        #region Internal Methods


        internal abstract DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel); 

        ///  
        /// AddRefOnChannel 
        /// 
        DUCE.ResourceHandle DUCE.IResource.AddRefOnChannel(DUCE.Channel channel) 
        {
            // Reconsider the need for this lock when removing the MultiChannelResource.
            using (CompositionEngineLock.Acquire())
            { 
                return AddRefOnChannelCore(channel);
            } 
        } 
        internal abstract void ReleaseOnChannelCore(DUCE.Channel channel);
 
        /// 
        /// ReleaseOnChannel
        /// 
        void DUCE.IResource.ReleaseOnChannel(DUCE.Channel channel) 
        {
            // Reconsider the need for this lock when removing the MultiChannelResource. 
            using (CompositionEngineLock.Acquire()) 
            {
                ReleaseOnChannelCore(channel); 
            }
        }
        internal abstract DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel);
 
        /// 
        /// GetHandle 
        ///  
        DUCE.ResourceHandle DUCE.IResource.GetHandle(DUCE.Channel channel)
        { 
            DUCE.ResourceHandle handle;

            using (CompositionEngineLock.Acquire())
            { 
                handle = GetHandleCore(channel);
            } 
 
            return handle;
        } 
        internal abstract int GetChannelCountCore();

        /// 
        /// GetChannelCount 
        /// 
        int DUCE.IResource.GetChannelCount() 
        { 
            // must already be in composition lock here
            return GetChannelCountCore(); 
        }
        internal abstract DUCE.Channel GetChannelCore(int index);

        ///  
        /// GetChannel
        ///  
        DUCE.Channel DUCE.IResource.GetChannel(int index) 
        {
            // must already be in composition lock here 
            return GetChannelCore(index);
        }

 
        #endregion Internal Methods
 
        //----------------------------------------------------- 
        //
        //  Internal Properties 
        //
        //-----------------------------------------------------

        #region Internal Properties 

 
 

 
        #endregion Internal Properties

        //-----------------------------------------------------
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------ 

        #region Dependency Properties 



        #endregion Dependency Properties 

        //----------------------------------------------------- 
        // 
        //  Internal Fields
        // 
        //------------------------------------------------------

        #region Internal Fields
 

 
 

 

        #endregion Internal Fields

 

        #region Constructors 
 
        //------------------------------------------------------
        // 
        //  Constructors
        //
        //-----------------------------------------------------
 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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