MatrixTransform.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media / Generated / MatrixTransform.cs / 1 / MatrixTransform.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    sealed partial class MatrixTransform : Transform
    { 
        //----------------------------------------------------- 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new MatrixTransform Clone()
        {
            return (MatrixTransform)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new MatrixTransform CloneCurrentValue()
        {
            return (MatrixTransform)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //----------------------------------------------------- 
 
        private static void MatrixPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 
            MatrixTransform target = ((MatrixTransform) d);


            target.PropertyChanged(MatrixProperty); 
        }
 
 
        #region Public Properties
 
        /// 
        ///     Matrix - Matrix.  Default value is new Matrix().
        /// 
        public Matrix Matrix 
        {
            get 
            { 
                return (Matrix) GetValue(MatrixProperty);
            } 
            set
            {
                SetValueInternal(MatrixProperty, value);
            } 
        }
 
        #endregion Public Properties 

        //------------------------------------------------------ 
        //
        //  Protected Methods
        //
        //------------------------------------------------------ 

        #region Protected Methods 
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        { 
            return new MatrixTransform();
        } 
 

 
        #endregion ProtectedMethods

        //-----------------------------------------------------
        // 
        //  Internal Methods
        // 
        //------------------------------------------------------ 

        #region Internal Methods 

        /// 
        ///     Critical: This code calls into an unsafe code block
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose 
        ///     Channels are safe to call into and do not go cross domain and cross process
        ///  
        [SecurityCritical,SecurityTreatAsSafe] 
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
        { 
            // If we're told we can skip the channel check, then we must be on channel
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));

            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 
            {
                base.UpdateResource(channel, skipOnChannelCheck); 
 
                // Obtain handles for animated properties
                DUCE.ResourceHandle hMatrixAnimations = GetAnimationResourceHandle(MatrixProperty, channel); 

                // Pack & send command packet
                DUCE.MILCMD_MATRIXTRANSFORM data;
                unsafe 
                {
                    data.Type = MILCMD.MilCmdMatrixTransform; 
                    data.Handle = _duceResource.GetHandle(channel); 
                    if (hMatrixAnimations.IsNull)
                    { 
                        data.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix);
                    }
                    data.hMatrixAnimations = hMatrixAnimations;
 
                    // Send packed command structure
                    channel.SendCommand( 
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_MATRIXTRANSFORM));
                } 
            }
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        { 

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM)) 
                { 

 
                    AddRefOnChannelAnimations(channel);


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); 
                }
 
                return _duceResource.GetHandle(channel); 

        } 
        internal override void ReleaseOnChannelCore(DUCE.Channel channel)
        {

                Debug.Assert(_duceResource.IsOnChannel(channel)); 

                if (_duceResource.ReleaseOnChannel(channel)) 
                { 

 
                    ReleaseOnChannelAnimations(channel);

                }
 
        }
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) 
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel); 
        }
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here 
            return _duceResource.GetChannelCount();
        } 
        internal override DUCE.Channel GetChannelCore(int index) 
        {
            // Note that we are in a lock here already. 
            return _duceResource.GetChannel(index);
        }

 
        #endregion Internal Methods
 
        //----------------------------------------------------- 
        //
        //  Internal Properties 
        //
        //-----------------------------------------------------

        #region Internal Properties 

        // 
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization
        // 
        //  This includes:
        //    Matrix
        //
        internal override int EffectiveValuesInitialSize 
        {
            get 
            { 
                return 1;
            } 
        }


 
        #endregion Internal Properties
 
        //----------------------------------------------------- 
        //
        //  Dependency Properties 
        //
        //------------------------------------------------------

        #region Dependency Properties 

        ///  
        ///     The DependencyProperty for the MatrixTransform.Matrix property. 
        /// 
        public static readonly DependencyProperty MatrixProperty; 

        #endregion Dependency Properties

        //----------------------------------------------------- 
        //
        //  Internal Fields 
        // 
        //------------------------------------------------------
 
        #region Internal Fields


 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
 
        internal static Matrix s_Matrix = new Matrix(); 

        #endregion Internal Fields 



        #region Constructors 

        //------------------------------------------------------ 
        // 
        //  Constructors
        // 
        //-----------------------------------------------------

        static MatrixTransform()
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw 
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272)
            // 


            // Initializations
            Type typeofThis = typeof(MatrixTransform); 
            MatrixProperty =
                  RegisterProperty("Matrix", 
                                   typeof(Matrix), 
                                   typeofThis,
                                   new Matrix(), 
                                   new PropertyChangedCallback(MatrixPropertyChanged),
                                   null,
                                   /* isIndependentlyAnimated  = */ true,
                                   /* coerceValueCallback */ null); 
        }
 
 

        #endregion Constructors 

    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    sealed partial class MatrixTransform : Transform
    { 
        //----------------------------------------------------- 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new MatrixTransform Clone()
        {
            return (MatrixTransform)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new MatrixTransform CloneCurrentValue()
        {
            return (MatrixTransform)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //----------------------------------------------------- 
 
        private static void MatrixPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 
            MatrixTransform target = ((MatrixTransform) d);


            target.PropertyChanged(MatrixProperty); 
        }
 
 
        #region Public Properties
 
        /// 
        ///     Matrix - Matrix.  Default value is new Matrix().
        /// 
        public Matrix Matrix 
        {
            get 
            { 
                return (Matrix) GetValue(MatrixProperty);
            } 
            set
            {
                SetValueInternal(MatrixProperty, value);
            } 
        }
 
        #endregion Public Properties 

        //------------------------------------------------------ 
        //
        //  Protected Methods
        //
        //------------------------------------------------------ 

        #region Protected Methods 
 
        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore()
        { 
            return new MatrixTransform();
        } 
 

 
        #endregion ProtectedMethods

        //-----------------------------------------------------
        // 
        //  Internal Methods
        // 
        //------------------------------------------------------ 

        #region Internal Methods 

        /// 
        ///     Critical: This code calls into an unsafe code block
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose 
        ///     Channels are safe to call into and do not go cross domain and cross process
        ///  
        [SecurityCritical,SecurityTreatAsSafe] 
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
        { 
            // If we're told we can skip the channel check, then we must be on channel
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));

            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 
            {
                base.UpdateResource(channel, skipOnChannelCheck); 
 
                // Obtain handles for animated properties
                DUCE.ResourceHandle hMatrixAnimations = GetAnimationResourceHandle(MatrixProperty, channel); 

                // Pack & send command packet
                DUCE.MILCMD_MATRIXTRANSFORM data;
                unsafe 
                {
                    data.Type = MILCMD.MilCmdMatrixTransform; 
                    data.Handle = _duceResource.GetHandle(channel); 
                    if (hMatrixAnimations.IsNull)
                    { 
                        data.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix);
                    }
                    data.hMatrixAnimations = hMatrixAnimations;
 
                    // Send packed command structure
                    channel.SendCommand( 
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_MATRIXTRANSFORM));
                } 
            }
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        { 

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM)) 
                { 

 
                    AddRefOnChannelAnimations(channel);


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); 
                }
 
                return _duceResource.GetHandle(channel); 

        } 
        internal override void ReleaseOnChannelCore(DUCE.Channel channel)
        {

                Debug.Assert(_duceResource.IsOnChannel(channel)); 

                if (_duceResource.ReleaseOnChannel(channel)) 
                { 

 
                    ReleaseOnChannelAnimations(channel);

                }
 
        }
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) 
        { 
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel); 
        }
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here 
            return _duceResource.GetChannelCount();
        } 
        internal override DUCE.Channel GetChannelCore(int index) 
        {
            // Note that we are in a lock here already. 
            return _duceResource.GetChannel(index);
        }

 
        #endregion Internal Methods
 
        //----------------------------------------------------- 
        //
        //  Internal Properties 
        //
        //-----------------------------------------------------

        #region Internal Properties 

        // 
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization
        // 
        //  This includes:
        //    Matrix
        //
        internal override int EffectiveValuesInitialSize 
        {
            get 
            { 
                return 1;
            } 
        }


 
        #endregion Internal Properties
 
        //----------------------------------------------------- 
        //
        //  Dependency Properties 
        //
        //------------------------------------------------------

        #region Dependency Properties 

        ///  
        ///     The DependencyProperty for the MatrixTransform.Matrix property. 
        /// 
        public static readonly DependencyProperty MatrixProperty; 

        #endregion Dependency Properties

        //----------------------------------------------------- 
        //
        //  Internal Fields 
        // 
        //------------------------------------------------------
 
        #region Internal Fields


 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
 
        internal static Matrix s_Matrix = new Matrix(); 

        #endregion Internal Fields 



        #region Constructors 

        //------------------------------------------------------ 
        // 
        //  Constructors
        // 
        //-----------------------------------------------------

        static MatrixTransform()
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw 
            // if these get touched by more than one thread in the lifetime 
            // of your app.  (Windows OS Bug #947272)
            // 


            // Initializations
            Type typeofThis = typeof(MatrixTransform); 
            MatrixProperty =
                  RegisterProperty("Matrix", 
                                   typeof(Matrix), 
                                   typeofThis,
                                   new Matrix(), 
                                   new PropertyChangedCallback(MatrixPropertyChanged),
                                   null,
                                   /* isIndependentlyAnimated  = */ true,
                                   /* coerceValueCallback */ null); 
        }
 
 

        #endregion Constructors 

    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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